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461
framework-docs/modules/ROOT/pages/web/webflux-websocket.adoc
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461
framework-docs/modules/ROOT/pages/web/webflux-websocket.adoc
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[[webflux-websocket]]
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= WebSockets
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[.small]#<<web.adoc#websocket, See equivalent in the Servlet stack>>#
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This part of the reference documentation covers support for reactive-stack WebSocket
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messaging.
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include::websocket-intro.adoc[leveloffset=+1]
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[[webflux-websocket-server]]
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== WebSocket API
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[.small]#<<web.adoc#websocket-server, See equivalent in the Servlet stack>>#
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The Spring Framework provides a WebSocket API that you can use to write client- and
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server-side applications that handle WebSocket messages.
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[[webflux-websocket-server-handler]]
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=== Server
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[.small]#<<web.adoc#websocket-server-handler, See equivalent in the Servlet stack>>#
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To create a WebSocket server, you can first create a `WebSocketHandler`.
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The following example shows how to do so:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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import org.springframework.web.reactive.socket.WebSocketHandler;
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import org.springframework.web.reactive.socket.WebSocketSession;
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public class MyWebSocketHandler implements WebSocketHandler {
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@Override
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public Mono<Void> handle(WebSocketSession session) {
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// ...
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}
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}
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----
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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import org.springframework.web.reactive.socket.WebSocketHandler
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import org.springframework.web.reactive.socket.WebSocketSession
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class MyWebSocketHandler : WebSocketHandler {
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override fun handle(session: WebSocketSession): Mono<Void> {
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// ...
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}
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}
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----
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Then you can map it to a URL:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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@Configuration
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class WebConfig {
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@Bean
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public HandlerMapping handlerMapping() {
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Map<String, WebSocketHandler> map = new HashMap<>();
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map.put("/path", new MyWebSocketHandler());
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int order = -1; // before annotated controllers
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return new SimpleUrlHandlerMapping(map, order);
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}
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}
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----
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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@Configuration
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class WebConfig {
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@Bean
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fun handlerMapping(): HandlerMapping {
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val map = mapOf("/path" to MyWebSocketHandler())
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val order = -1 // before annotated controllers
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return SimpleUrlHandlerMapping(map, order)
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}
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}
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----
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If using the <<web-reactive.adoc#webflux-config, WebFlux Config>> there is nothing
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further to do, or otherwise if not using the WebFlux config you'll need to declare a
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`WebSocketHandlerAdapter` as shown below:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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@Configuration
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class WebConfig {
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// ...
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@Bean
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public WebSocketHandlerAdapter handlerAdapter() {
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return new WebSocketHandlerAdapter();
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}
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}
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----
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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@Configuration
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class WebConfig {
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// ...
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@Bean
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fun handlerAdapter() = WebSocketHandlerAdapter()
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}
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----
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[[webflux-websockethandler]]
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=== `WebSocketHandler`
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The `handle` method of `WebSocketHandler` takes `WebSocketSession` and returns `Mono<Void>`
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to indicate when application handling of the session is complete. The session is handled
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through two streams, one for inbound and one for outbound messages. The following table
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describes the two methods that handle the streams:
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[options="header"]
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|===
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| `WebSocketSession` method | Description
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| `Flux<WebSocketMessage> receive()`
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| Provides access to the inbound message stream and completes when the connection is closed.
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| `Mono<Void> send(Publisher<WebSocketMessage>)`
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| Takes a source for outgoing messages, writes the messages, and returns a `Mono<Void>` that
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completes when the source completes and writing is done.
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|===
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A `WebSocketHandler` must compose the inbound and outbound streams into a unified flow and
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return a `Mono<Void>` that reflects the completion of that flow. Depending on application
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requirements, the unified flow completes when:
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* Either the inbound or the outbound message stream completes.
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* The inbound stream completes (that is, the connection closed), while the outbound stream is infinite.
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* At a chosen point, through the `close` method of `WebSocketSession`.
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When inbound and outbound message streams are composed together, there is no need to
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check if the connection is open, since Reactive Streams signals end activity.
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The inbound stream receives a completion or error signal, and the outbound stream
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receives a cancellation signal.
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The most basic implementation of a handler is one that handles the inbound stream. The
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following example shows such an implementation:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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class ExampleHandler implements WebSocketHandler {
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@Override
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public Mono<Void> handle(WebSocketSession session) {
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return session.receive() // <1>
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.doOnNext(message -> {
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// ... // <2>
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})
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.concatMap(message -> {
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// ... // <3>
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})
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.then(); // <4>
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}
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}
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----
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<1> Access the stream of inbound messages.
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<2> Do something with each message.
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<3> Perform nested asynchronous operations that use the message content.
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<4> Return a `Mono<Void>` that completes when receiving completes.
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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class ExampleHandler : WebSocketHandler {
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override fun handle(session: WebSocketSession): Mono<Void> {
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return session.receive() // <1>
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.doOnNext {
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// ... // <2>
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}
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.concatMap {
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// ... // <3>
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}
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.then() // <4>
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}
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}
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----
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<1> Access the stream of inbound messages.
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<2> Do something with each message.
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<3> Perform nested asynchronous operations that use the message content.
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<4> Return a `Mono<Void>` that completes when receiving completes.
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TIP: For nested, asynchronous operations, you may need to call `message.retain()` on underlying
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servers that use pooled data buffers (for example, Netty). Otherwise, the data buffer may be
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released before you have had a chance to read the data. For more background, see
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<<core.adoc#databuffers, Data Buffers and Codecs>>.
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The following implementation combines the inbound and outbound streams:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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class ExampleHandler implements WebSocketHandler {
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@Override
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public Mono<Void> handle(WebSocketSession session) {
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Flux<WebSocketMessage> output = session.receive() // <1>
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.doOnNext(message -> {
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// ...
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})
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.concatMap(message -> {
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// ...
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})
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.map(value -> session.textMessage("Echo " + value)); // <2>
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return session.send(output); // <3>
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}
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}
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----
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<1> Handle the inbound message stream.
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<2> Create the outbound message, producing a combined flow.
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<3> Return a `Mono<Void>` that does not complete while we continue to receive.
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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class ExampleHandler : WebSocketHandler {
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override fun handle(session: WebSocketSession): Mono<Void> {
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val output = session.receive() // <1>
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.doOnNext {
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// ...
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}
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.concatMap {
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// ...
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}
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.map { session.textMessage("Echo $it") } // <2>
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return session.send(output) // <3>
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}
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}
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----
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<1> Handle the inbound message stream.
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<2> Create the outbound message, producing a combined flow.
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<3> Return a `Mono<Void>` that does not complete while we continue to receive.
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Inbound and outbound streams can be independent and be joined only for completion,
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as the following example shows:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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class ExampleHandler implements WebSocketHandler {
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@Override
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public Mono<Void> handle(WebSocketSession session) {
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Mono<Void> input = session.receive() <1>
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.doOnNext(message -> {
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// ...
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})
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.concatMap(message -> {
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// ...
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})
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.then();
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Flux<String> source = ... ;
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Mono<Void> output = session.send(source.map(session::textMessage)); <2>
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return Mono.zip(input, output).then(); <3>
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}
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}
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----
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<1> Handle inbound message stream.
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<2> Send outgoing messages.
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<3> Join the streams and return a `Mono<Void>` that completes when either stream ends.
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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class ExampleHandler : WebSocketHandler {
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override fun handle(session: WebSocketSession): Mono<Void> {
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val input = session.receive() // <1>
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.doOnNext {
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// ...
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}
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.concatMap {
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// ...
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}
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.then()
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val source: Flux<String> = ...
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val output = session.send(source.map(session::textMessage)) // <2>
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return Mono.zip(input, output).then() // <3>
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}
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}
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----
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<1> Handle inbound message stream.
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<2> Send outgoing messages.
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<3> Join the streams and return a `Mono<Void>` that completes when either stream ends.
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[[webflux-websocket-databuffer]]
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=== `DataBuffer`
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`DataBuffer` is the representation for a byte buffer in WebFlux. The Spring Core part of
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the reference has more on that in the section on
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<<core#databuffers, Data Buffers and Codecs>>. The key point to understand is that on some
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servers like Netty, byte buffers are pooled and reference counted, and must be released
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when consumed to avoid memory leaks.
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When running on Netty, applications must use `DataBufferUtils.retain(dataBuffer)` if they
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wish to hold on input data buffers in order to ensure they are not released, and
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subsequently use `DataBufferUtils.release(dataBuffer)` when the buffers are consumed.
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[[webflux-websocket-server-handshake]]
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=== Handshake
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[.small]#<<web.adoc#websocket-server-handshake, See equivalent in the Servlet stack>>#
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`WebSocketHandlerAdapter` delegates to a `WebSocketService`. By default, that is an instance
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of `HandshakeWebSocketService`, which performs basic checks on the WebSocket request and
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then uses `RequestUpgradeStrategy` for the server in use. Currently, there is built-in
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support for Reactor Netty, Tomcat, Jetty, and Undertow.
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`HandshakeWebSocketService` exposes a `sessionAttributePredicate` property that allows
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setting a `Predicate<String>` to extract attributes from the `WebSession` and insert them
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into the attributes of the `WebSocketSession`.
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[[webflux-websocket-server-config]]
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=== Server Configuration
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[.small]#<<web.adoc#websocket-server-runtime-configuration, See equivalent in the Servlet stack>>#
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The `RequestUpgradeStrategy` for each server exposes configuration specific to the
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underlying WebSocket server engine. When using the WebFlux Java config you can customize
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such properties as shown in the corresponding section of the
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<<web-reactive.adoc#webflux-config-websocket-service, WebFlux Config>>, or otherwise if
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not using the WebFlux config, use the below:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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@Configuration
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class WebConfig {
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@Bean
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public WebSocketHandlerAdapter handlerAdapter() {
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return new WebSocketHandlerAdapter(webSocketService());
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}
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@Bean
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public WebSocketService webSocketService() {
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TomcatRequestUpgradeStrategy strategy = new TomcatRequestUpgradeStrategy();
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strategy.setMaxSessionIdleTimeout(0L);
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return new HandshakeWebSocketService(strategy);
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}
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}
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----
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
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----
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@Configuration
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class WebConfig {
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@Bean
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fun handlerAdapter() =
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WebSocketHandlerAdapter(webSocketService())
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@Bean
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fun webSocketService(): WebSocketService {
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val strategy = TomcatRequestUpgradeStrategy().apply {
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setMaxSessionIdleTimeout(0L)
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}
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return HandshakeWebSocketService(strategy)
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}
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}
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----
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Check the upgrade strategy for your server to see what options are available. Currently,
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only Tomcat and Jetty expose such options.
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[[webflux-websocket-server-cors]]
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=== CORS
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[.small]#<<web.adoc#websocket-server-allowed-origins, See equivalent in the Servlet stack>>#
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The easiest way to configure CORS and restrict access to a WebSocket endpoint is to
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have your `WebSocketHandler` implement `CorsConfigurationSource` and return a
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`CorsConfiguration` with allowed origins, headers, and other details. If you cannot do
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that, you can also set the `corsConfigurations` property on the `SimpleUrlHandler` to
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specify CORS settings by URL pattern. If both are specified, they are combined by using the
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`combine` method on `CorsConfiguration`.
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[[webflux-websocket-client]]
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=== Client
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Spring WebFlux provides a `WebSocketClient` abstraction with implementations for
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Reactor Netty, Tomcat, Jetty, Undertow, and standard Java (that is, JSR-356).
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NOTE: The Tomcat client is effectively an extension of the standard Java one with some extra
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functionality in the `WebSocketSession` handling to take advantage of the Tomcat-specific
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API to suspend receiving messages for back pressure.
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To start a WebSocket session, you can create an instance of the client and use its `execute`
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methods:
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[source,java,indent=0,subs="verbatim,quotes",role="primary"]
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.Java
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----
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WebSocketClient client = new ReactorNettyWebSocketClient();
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URI url = new URI("ws://localhost:8080/path");
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client.execute(url, session ->
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session.receive()
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.doOnNext(System.out::println)
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.then());
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----
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[source,kotlin,indent=0,subs="verbatim,quotes",role="secondary"]
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.Kotlin
|
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----
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val client = ReactorNettyWebSocketClient()
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val url = URI("ws://localhost:8080/path")
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client.execute(url) { session ->
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session.receive()
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.doOnNext(::println)
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.then()
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}
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----
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Some clients, such as Jetty, implement `Lifecycle` and need to be stopped and started
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||||
before you can use them. All clients have constructor options related to configuration
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of the underlying WebSocket client.
|
||||
Reference in New Issue
Block a user