Before this change the StompDecoder decoded and returned only the first
Message in the ByteBuffer passed to it. So to obtain all messages from
the buffer, one had to loop passing the same buffer in until no more
complete STOMP frames could be decoded.
This chage modifies StompDecoder to return List<Message> after
exhaustively decoding all available STOMP frames from the input buffer.
Also an overloaded decode method allows passing in Map that will be
populated with any headers successfully parsed, which is useful for
"peeking" at the "content-length" header.
This change also adds a BufferingStompDecoder sub-class which buffers
any content left in the input buffer after parsing one or more STOMP
frames. This sub-class can also deal with fragmented messages,
re-assembling them and parsing as a whole message.
Issue: SPR-11527