Updating Reference Documentation for M4.
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framework while handling that object. It consists of a payload and header and has a unique identifier. The
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payload can be of any type and the header holds commonly required information such as timestamp, expiration,
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and return address. Developers can also store any arbitrary key-value properties or attributes in the header.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/message.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</para>
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</section>
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<section id="overview-components-source">
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<title>Message Source</title>
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<para>
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Since a Spring Integration Message is a generic wrapper for any Object, there is no limit to the number of
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potential sources for such messages. In fact, a Source implementation can act as an adapter that converts
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Objects from any other system into Spring Integration Messages.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/source.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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To facilitate the conversion of Objects to Messages, Spring Integration also defines a strategy interface
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for creating Messages called <interfacename>MessageCreator</interfacename>. While it is relatively easy to
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implement Source directly, an adapter is also available for invoking arbitrary methods on plain Objects. Also,
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several Source implementations are already available within the Spring Integration Adapters module. For a
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detailed discussion of the various adapters, see <xref linkend="adapters"/>.
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</para>
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</section>
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<section>
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<title>Message Target</title>
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<para>
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Just as a Source enables Message reception, a Target handles the responsibility of sending Messages. As with
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a Source, a Target can act as an adapter that converts Messages into the Objects expected by some other system.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/target.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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Spring Integration provides a strategy interface for mapping Messages to Objects called
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<interfacename>MessaegMapper</interfacename>. The Target interface may be implemented directly, but an adapter
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is also available for invoking arbitrary methods on plain Objects (delegating to the Message-mapping strategy
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in the process). As with Sources, several Target implementations are already available within the Spring
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Integration Adapters module as discussed in <xref linkend="adapters"/>.
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</para>
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</section>
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<section id="overview-components-handler">
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<title>Message Handler</title>
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<para>
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As described above, the Source and Target components support conversion between Objects and Messages so that
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application code and/or external systems can be connected to a Spring Integration application rather easily.
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However, both Source and Target are unidirectional while the application code or external system to be invoked
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may provide a return value. The Message Handler interface supports these request-reply scenarios.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/handler.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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As with the Source and Target, Spring Integration also provides an adapter that itself implements the Message
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Handler interface while supporting the invocation of arbitrary methods on plain Objects. The adapter relies
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upon the message-creating and message-mapping strategies to handle the bidirectional Object/Message conversion.
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For more information about the Message Handler, see <xref linkend="api-messagehandler"/>.
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</para>
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</section>
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<section id="overview-components-channel">
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<title>Message Channel</title>
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<para>
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A Message Channel represents the "pipe" of a pipes-and-filters architecture. Producers send Messages to
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a MessageChannel, and consumers receive Messages from a MessageChannel. The send and receive methods both come
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in two forms: one that blocks indefinitely and one that accepts a timeout (for an immediate return, specify a
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timeout value of 0). There are two main types of channels: <emphasis>Point-to-Point</emphasis> channels where
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typically a single consumer will receive the Message and <emphasis>Publish-Subscribe</emphasis> channels where
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all subscribers should receive the Message.
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a channel, and consumers receive Messages from a channel. By providing both send and receive operations, a
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Message Channel basically combines the roles of Source and Target.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/channel.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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Spring Integration provides a number of different channel implementations: QueueChannel, PriorityChannel,
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RendezvousChannel, DirectChannel, and ThreadLocalChannel. These are described in detail in
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<xref linkend="api-messagechannel"/>.
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</para>
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</section>
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<section id="overview-components-endpoint">
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<title>Message Endpoint</title>
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<para>
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A Message Endpoint represents the "filter" of a pipes-and-filters architecture. The endpoint's primary role is
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to connect application code to the messaging framework and to do so in a non-invasive manner. In other words,
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the application code should have no awareness of the messaging framework. This is similar to the role of a
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Controller in the MVC paradigm. Just as a Controller handles HTTP requests, the endpoint handles Messages. Just
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as Controllers are mapped to URL patterns, endpoints are mapped to Message Channels. The goal is the same in
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both cases: isolate application code from the infrastructure. In Spring Integration, the Message Endpoint
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"hosts" and delegates to a <interfacename>MessageHandler</interfacename> strategy interface as described in
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<xref linkend="api-messagehandler"/>.
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Thus far, the component diagrams show Consumers, Producers, and Requesters invoking the Source, Target, and
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Message Handlers respectively. However, one of the primary goals of Spring Integration is to simplify the
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development of enterprise integration solutions through <emphasis>inversion of control</emphasis>. This means
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that you should not have to implement such Producers, Consumers, and Requesters directly. Instead, you should
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be able to focus on your domain logic with an implementation based on plain Objects. Then, by providing
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declarative configuration, you can "connect" your application code to the messaging infrastructure provided by
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Spring Integration. The components responsible for these connections are Message Endpoints.
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</para>
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<para>
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A Message Endpoint represents the "filter" of a pipes-and-filters architecture. As mentioned above, the
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endpoint's primary role is to connect application code to the messaging framework and to do so in a
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non-invasive manner. In other words, the application code should have no awareness of the Message objects or
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the Message Channels. This is similar to the role of a Controller in the MVC paradigm. Just as a Controller
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handles HTTP requests, the Message Endpoint handles Messages. Just as Controllers are mapped to URL patterns,
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Message Endpoints are mapped to Message Channels. The goal is the same in both cases: isolate application code
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from the infrastructure. Spring Integration provides three types of endpoints - one for each of the component
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types described above: Source Endpoint, Target Endpoint, and Handler Endpoint.
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</para>
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<section>
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<title>Source Endpoint</title>
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<para>
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A Source Endpoint connects any Source implementation to a Message Channel. The invocation of the Source's
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receive operation is controlled by scheduling information provided within the Source Endpoint's
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configuration. Any time the receive operation returns a non-null Message, it is sent to the channel.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/source-endpoint.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</para>
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</section>
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<section>
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<title>Target Endpoint</title>
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<para>
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A Target Endpoint connects a Message Channel to any Target implementation. The invocation of the Message
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Channel's receive operation is controlled by scheduling information provided within the Target Endpoint's
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configuration. Any time a non-null Message is received from the channel, it is sent to the Target.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/target-endpoint.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</para>
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</section>
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<section>
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<title>Handler Endpoint</title>
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<para>
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Since Message Handler's are capable of returning reply Messages, the Handler Endpoint has some additional
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responsibilities. The general behavior is the same as the Target Endpoint, but the Handler Endpoint must
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make a distinction between "input-channel" and "output-channel". Whenever the Message Handler does return
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a reply Message, that Message is sent to the output channel. If no output channel has been configured, then
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the reply will be sent to the channel specified as the Message header's "return address" if available.
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/handler-endpoint.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</para>
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</section>
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</section>
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<section id="overview-component-router">
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<title>Message Router</title>
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@@ -133,18 +246,11 @@
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receiving a Message and then deciding what channel or channels should receive the Message next. Typically the
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decision is based upon the Message's content and/or metadata. A Message Router is often used as a dynamic
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alternative to configuring the input and output channels for an endpoint.
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</para>
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</section>
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<section id="overview-component-channeladapter">
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<title>Channel Adapter</title>
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<para>
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A Channel Adapter is used to connect components to a Message Channel when those components are not themselves
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Message Endpoints. These adapters provide a mechanism for connecting to external systems, such as JMS queues
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or a File system. Channel Adapters may be configured for input and/or output. An input (source) adapter will
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receive (or poll for) data, convert that data to a Message, and then send that Message to its Message Channel.
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An output (target) adapter is simply another type of <interfacename>MessageHandler</interfacename>, but when it
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receives a Message, it will convert it to the target's expected type and then "send" it (publish to a JMS
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queue, write to a File, etc.).
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<mediaobject>
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<imageobject>
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<imagedata align="center" fileref="images/router.png" format="PNG"/>
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</imageobject>
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</mediaobject>
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</para>
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</section>
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<section id="overview-component-bus">
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