Commit b54a9412 authored by 潘永坪's avatar 潘永坪

无用组件删除

parent 60477c9c
...@@ -80,7 +80,6 @@ export default { ...@@ -80,7 +80,6 @@ export default {
<style lang="scss"> <style lang="scss">
@import "uview-ui/index.scss"; @import "uview-ui/index.scss";
/* /*
1.页面背景颜色#f7f7f7 1.页面背景颜色#f7f7f7
2.分隔线颜色#DBDBDB 2.分隔线颜色#DBDBDB
......
...@@ -19,6 +19,22 @@ export default{ ...@@ -19,6 +19,22 @@ export default{
var today = now.getFullYear()+'-'+(month)+'-'+(day) var today = now.getFullYear()+'-'+(month)+'-'+(day)
return today return today
}, },
tomorrow:function(){//明天
var tomorrow = new Date()
tomorrow.setTime(tomorrow.getTime() + 24*60*60*1000)
var day = ('0' + tomorrow.getDate()).slice(-2)
var month = ('0' + (tomorrow.getMonth() + 1)).slice(-2)
var tomorrowStr = tomorrow.getFullYear()+'-'+month+'-'+day
return tomorrowStr
},
afterTomorrow:function(){//后天
var afterTomorrow = new Date()
afterTomorrow.setTime(afterTomorrow.getTime() + 2*24*60*60*1000)
var day = ('0' + afterTomorrow.getDate()).slice(-2)
var month = ('0' + (afterTomorrow.getMonth() + 1)).slice(-2)
var tomorrowStr = afterTomorrow.getFullYear()+'-'+month+'-'+day
return tomorrowStr
},
todayTime:function(){ todayTime:function(){
var now = new Date() var now = new Date()
var hour = now.getHours()<10?'0'+now.getHours():now.getHours() var hour = now.getHours()<10?'0'+now.getHours():now.getHours()
......
// 引入公共基础类
@import "./libs/css/common.scss";
@import "./libs/css/color.scss";
// 非nvue的样式
/* #ifndef APP-NVUE */
@import "./libs/css/style.vue.scss";
/* #endif */
// nvue的特有样式
/* #ifdef APP-NVUE */
@import "./libs/css/style.nvue.scss";
/* #endif */
// 小程序特有的样式
/* #ifdef MP */
@import "./libs/css/style.mp.scss";
/* #endif */
// H5特有的样式
/* #ifdef H5 */
@import "./libs/css/style.h5.scss";
/* #endif */
\ No newline at end of file
...@@ -5,8 +5,8 @@ ...@@ -5,8 +5,8 @@
"versionName" : "1.0.0", "versionName" : "1.0.0",
"versionCode" : "100", "versionCode" : "100",
"transformPx" : false, "transformPx" : false,
"networkTimeout":{ "networkTimeout" : {
"request":30000//请求超时30 "request" : 30000 //请求超时30
}, },
/* 5+App特有相关 */ /* 5+App特有相关 */
"app-plus" : { "app-plus" : {
......
...@@ -310,6 +310,15 @@ ...@@ -310,6 +310,15 @@
"enablePullDownRefresh": false "enablePullDownRefresh": false
} }
} }
,{
"path" : "scenicOrder/scenicOrder",
"style" :
{
"navigationBarTitleText": "",
"enablePullDownRefresh": false
}
}
] ]
}, },
{ {
......
...@@ -96,7 +96,7 @@ ...@@ -96,7 +96,7 @@
取片地址: 取片地址:
</text> </text>
<text> <text>
{{extendContent.projectAddress}} {{extendContent.projectAddress||''}}
</text> </text>
</view> </view>
...@@ -114,7 +114,7 @@ ...@@ -114,7 +114,7 @@
咨询电话: 咨询电话:
</text> </text>
<text> <text>
{{extendContent.projectPhone}} {{extendContent.projectPhone||''}}
</text> </text>
</view> </view>
<view> <view>
......
...@@ -13,8 +13,8 @@ ...@@ -13,8 +13,8 @@
</template> </template>
<script> <script>
export default { export default {
props: ["dateList"], props: ['dateList'],
watch: { watch: {
dateList:{ dateList:{
handler(newValue, oldValue){ handler(newValue, oldValue){
...@@ -41,35 +41,35 @@ ...@@ -41,35 +41,35 @@
//---年月日转化 //---年月日转化
formatDate(date) { formatDate(date) {
let year = date.getFullYear() let year = date.getFullYear()
let month = date.getMonth() + 1; let month = date.getMonth() + 1
if (month < 10) { if (month < 10) {
month = '0' + month month = '0' + month
} }
let days = date.getDate(); let days = date.getDate()
if (days < 10) { if (days < 10) {
days = '0' + days days = '0' + days
} }
let dates = year + "-" + month + "-" + days let dates = year + '-' + month + '-' + days
return dates return dates
}, },
//---日期确认事件 //---日期确认事件
onConfirm(date) { onConfirm(date) {
this.show = false; this.show = false
this.$emit("dateConfig", date[0]) this.$emit('dateConfig', date[0])
}, },
//---时间格式转换 //---时间格式转换
formatter(day) { formatter(day) {
let year = day.date.getFullYear() let year = day.date.getFullYear()
let month = day.date.getMonth() + 1; let month = day.date.getMonth() + 1
if (month < 10) { if (month < 10) {
month = '0' + month month = '0' + month
} }
let days = day.date.getDate(); let days = day.date.getDate()
if (days < 10) { if (days < 10) {
days = '0' + days days = '0' + days
} }
let dates = year + "-" + month + "-" + days let dates = year + '-' + month + '-' + days
//真机调试手极端报错,暂时注释 //真机调试手极端报错,暂时注释
// this.dateList.forEach((item, index) => { // this.dateList.forEach((item, index) => {
// if (item.startTime.substr(0, 10) == dates) { // if (item.startTime.substr(0, 10) == dates) {
...@@ -84,14 +84,14 @@ ...@@ -84,14 +84,14 @@
}, },
//---设置默认日期方法 //---设置默认日期方法
setDefaultDate(val) { setDefaultDate(val) {
let dates = val.split("-") let dates = val.split('-')
let year = parseInt(dates[0]) let year = parseInt(dates[0])
let month = parseInt(dates[1]) - 1 let month = parseInt(dates[1]) - 1
let day = parseInt(dates[2]) let day = parseInt(dates[2])
this.defaultDate = new Date(year, month, day) this.defaultDate = new Date(year, month, day)
}, },
} }
} }
</script> </script>
<style scoped="scoped"> <style scoped="scoped">
......
...@@ -197,7 +197,6 @@ ...@@ -197,7 +197,6 @@
<view class="phoneNumber"> <view class="phoneNumber">
<text> 联系电话: </text> <text> 联系电话: </text>
<input type="number" maxlength="11" placeholder="请输入联系电话" v-model.trim="ticketPhone" /> <input type="number" maxlength="11" placeholder="请输入联系电话" v-model.trim="ticketPhone" />
<button open-type="getPhoneNumber" @getphonenumber="getPhoneNumber">授权获取</button>
</view> </view>
</view> </view>
</view> </view>
...@@ -339,13 +338,13 @@ ...@@ -339,13 +338,13 @@
</template> </template>
<script> <script>
import calendar from '../../../components/calendar' //日历组件 import calendar from '../scenicComponents/calendar' //日历组件
import buyKnow from '../../../components/buyKnow' //购票须知 import buyKnow from '@/components/buyKnow.vue' //购票须知
import detail from '../../../components/detail' //明细弹窗 import detail from '@/components/merchantDetail.vue' //明细弹窗
import chooseArea from '../../../components/chooseArea' //选择站点 import chooseArea from '../scenicComponents/chooseArea' //选择站点
import contactList from '../../../components/contactList' //联系人弹窗 import contactList from '../scenicComponents/contactList' //联系人弹窗
import editContacts from '../../../components/editContacts' //编辑联系人弹窗 import editContacts from '../scenicComponents/editContacts' //编辑联系人弹窗
import times from '../../../components/times' //更多时间弹窗 import times from '../scenicComponents/times' //更多时间弹窗
export default { export default {
components: { components: {
...@@ -416,7 +415,7 @@ export default { ...@@ -416,7 +415,7 @@ export default {
payBackground: '', //支付按钮背景颜色 payBackground: '', //支付按钮背景颜色
showPaying: false, //是否显示支付中按钮 showPaying: false, //是否显示支付中按钮
dateScroll: '', //日期滚动值 dateScroll: '', //日期滚动值
timeScroll: '' ,//时间滚动值 timeScroll: '' //时间滚动值
} }
}, },
onLoad(option) { onLoad(option) {
...@@ -479,28 +478,6 @@ export default { ...@@ -479,28 +478,6 @@ export default {
} }
}, },
methods: { methods: {
//---获取手机号
getPhoneNumber (e) {
// 参数e是绑定的授权方法自动传入过来的, 为了获取到iv和encryptedData值,让后端解析手机号
let data={
sessionKey:uni.getStorageSync('sessionKey')||'',
companyId:uni.getStorageSync('companyId')||'',
appid:uni.getStorageSync('appid')||'',
encryptedData:e.detail.encryptedData,
iv:e.detail.iv,
}
this.$request('/wechat/douyin/getInfo', data).then(res => {
if (res.code == '00') {
let obj=JSON.parse(res.data)
this.ticketPhone=obj.phoneNumber||obj.purePhoneNumber
}else{
uni.showToast({
title: res.message,
icon: 'none'
})
}
})
},
//---获取排号信息 //---获取排号信息
getSortInfor() { getSortInfor() {
let data = { let data = {
...@@ -774,8 +751,8 @@ export default { ...@@ -774,8 +751,8 @@ export default {
} }
}) })
} }
;(this.merchantCode = this.productIfo.merchantVo.code), //商户code this.merchantCode = this.productIfo.merchantVo.code, //商户code
(this.productId = res.data.id) //产品id变化,重新赋值产品id this.productId = res.data.id//产品id变化,重新赋值产品id
this.merchantId = res.data.merchantId //重新赋值商户id this.merchantId = res.data.merchantId //重新赋值商户id
this.beforeBookDays = res.data.beforeBookDays || 0 //提前预定天数 this.beforeBookDays = res.data.beforeBookDays || 0 //提前预定天数
this.buyKnowData = res.data //购买须知,传给子组件 this.buyKnowData = res.data //购买须知,传给子组件
...@@ -1155,23 +1132,23 @@ export default { ...@@ -1155,23 +1132,23 @@ export default {
setTimeout(() => { setTimeout(() => {
this.showPaying = false this.showPaying = false
}, 6000) }, 6000)
this.preOrder() // this.preOrder()
}, },
//---预下单 //---预下单
preOrder() { preOrder() {
//时间戳转化 //时间戳转化
let bookStartTime='' let bookStartTime = ''
if(this.$commonjs.today()==this.startDate.substr(0,10)){ if (this.$commonjs.today() == this.startDate.substr(0, 10)) {
//如果是当天就取当前时间+10秒 //如果是当天就取当前时间+10秒
bookStartTime = new Date().getTime()+10*1000 bookStartTime = new Date().getTime() + 10 * 1000
}else{ } else {
//不是当天就取开始时间 //不是当天就取开始时间
//手机兼容 //手机兼容
let startDate=this.startDate.replace(/-/g, '/') let startDate = this.startDate.replace(/-/g, '/')
bookStartTime = new Date(startDate).getTime() bookStartTime = new Date(startDate).getTime()
} }
//手机兼容 //手机兼容
let endDate=this.endDate.replace(/-/g, '/') let endDate = this.endDate.replace(/-/g, '/')
let bookEndTime = new Date(endDate).getTime() let bookEndTime = new Date(endDate).getTime()
//参数游客信息组装 //参数游客信息组装
let reservationInfoList = [] let reservationInfoList = []
...@@ -1240,8 +1217,8 @@ export default { ...@@ -1240,8 +1217,8 @@ export default {
if (errLogId) { if (errLogId) {
console.log('预下单失败', errNo, errMsg, errLogId) console.log('预下单失败', errNo, errMsg, errLogId)
} }
if( errMsg || errNo){ if (errMsg || errNo) {
console.log('支付失败',errNo, errMsg , orderId, outOrderNo) console.log('支付失败', errNo, errMsg, orderId, outOrderNo)
} }
uni.showToast({ uni.showToast({
title: errMsg, title: errMsg,
...@@ -1782,7 +1759,7 @@ export default { ...@@ -1782,7 +1759,7 @@ export default {
background: #c0c0c0; background: #c0c0c0;
border-radius: 16rpx; border-radius: 16rpx;
} }
.btn .mask{ .btn .mask {
position: fixed; position: fixed;
top: 0; top: 0;
left: 0; left: 0;
......
// 此文件为uView的主题变量,这些变量目前只能通过uni.scss引入才有效,另外由于
// uni.scss中引入的样式会同时混入到全局样式文件和单独每一个页面的样式中,造成微信程序包太大,
// 故uni.scss只建议放scss变量名相关样式,其他的样式可以通过main.js或者App.vue引入
$u-main-color: #303133;
$u-content-color: #606266;
$u-tips-color: #909399;
$u-light-color: #c0c4cc;
$u-border-color: #e4e7ed;
$u-bg-color: #f3f4f6;
$u-type-primary: #2979ff;
$u-type-primary-light: #ecf5ff;
$u-type-primary-disabled: #a0cfff;
$u-type-primary-dark: #2b85e4;
$u-type-warning: #ff9900;
$u-type-warning-disabled: #fcbd71;
$u-type-warning-dark: #f29100;
$u-type-warning-light: #fdf6ec;
$u-type-success: #19be6b;
$u-type-success-disabled: #71d5a1;
$u-type-success-dark: #18b566;
$u-type-success-light: #dbf1e1;
$u-type-error: #fa3534;
$u-type-error-disabled: #fab6b6;
$u-type-error-dark: #dd6161;
$u-type-error-light: #fef0f0;
$u-type-info: #909399;
$u-type-info-disabled: #c8c9cc;
$u-type-info-dark: #82848a;
$u-type-info-light: #f4f4f5;
$u-form-item-height: 70rpx;
$u-form-item-border-color: #dcdfe6;
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## 4.0.6(2022-12-12)
修复`getDrawModules`,第一次获取结果正常,后续获取`tile`模块不存在的问题;
修复安卓type:normal因Canvas API使用了小数或为0的参数导致生成异常的问题(注:安卓非2d Canvas部分API参数不支持携带小数,部分API参数必须大于0)。
## 4.0.1(2022-11-28)
优化组件loading属性的表现;
新增组件type选项normal,以便于在某些条件编译初始为type=2d时还可以选择使用非2d组件类型;
修复组件条件编译在其他编辑器语法提示报错;
修复原生对es5的支持。
## 4.0.0(2022-11-21)
v4版本源代码全面开放,开源地址:[https://github.com/Sansnn/uQRCode](https://github.com/Sansnn/uQRCode)
升级说明:v4为大版本更新,虽然已尽可能兼容上一代版本,但不可避免的还是存在一些细节差异,若更新后出现问题,请参考对照[v3 文档](https://uqrcode.cn/doc/v3)[v4 文档](https://uqrcode.cn/doc)进行修改。
export const cacheImageList = [];
\ No newline at end of file
function Queue() {
let waitingQueue = this.waitingQueue = [];
let isRunning = this.isRunning = false; // 记录是否有未完成的任务
function execute(task, resolve, reject) {
task()
.then((data) => {
resolve(data);
})
.catch((e) => {
reject(e);
})
.finally(() => {
// 等待任务队列中如果有任务,则触发它;否则设置isRunning = false,表示无任务状态
if (waitingQueue.length) {
const next = waitingQueue.shift();
execute(next.task, next.resolve, next.reject);
} else {
isRunning = false;
}
});
}
this.exec = function(task) {
return new Promise((resolve, reject) => {
if (isRunning) {
waitingQueue.push({
task,
resolve,
reject
});
} else {
isRunning = true;
execute(task, resolve, reject);
}
});
}
}
/* 队列实例,某些平台一起使用多个组件时需要通过队列逐一绘制,否则部分绘制方法异常,nvue端的iOS gcanvas尤其明显,在不通过队列绘制时会出现图片丢失的情况 */
export const queueDraw = new Queue();
export const queueLoadImage = new Queue();
\ No newline at end of file
declare module '*/common/cache' {
export const cacheImageList: Array;
}
\ No newline at end of file
declare module '*/common/queue' {
export const queueDraw: any;
export const queueLoadImage: any;
}
\ No newline at end of file
const isWeex = typeof WXEnvironment !== 'undefined';
const isWeexIOS = isWeex && /ios/i.test(WXEnvironment.platform);
const isWeexAndroid = isWeex && !isWeexIOS;
import GLmethod from '../context-webgl/GLmethod';
const GCanvasModule =
(typeof weex !== 'undefined' && weex.requireModule) ? (weex.requireModule('gcanvas')) :
(typeof __weex_require__ !== 'undefined') ? (__weex_require__('@weex-module/gcanvas')) : {};
let isDebugging = false;
let isComboDisabled = false;
const logCommand = (function () {
const methodQuery = [];
Object.keys(GLmethod).forEach(key => {
methodQuery[GLmethod[key]] = key;
})
const queryMethod = (id) => {
return methodQuery[parseInt(id)] || 'NotFoundMethod';
}
const logCommand = (id, cmds) => {
const mId = cmds.split(',')[0];
const mName = queryMethod(mId);
console.log(`=== callNative - componentId:${id}; method: ${mName}; cmds: ${cmds}`);
}
return logCommand;
})();
function joinArray(arr, sep) {
let res = '';
for (let i = 0; i < arr.length; i++) {
if (i !== 0) {
res += sep;
}
res += arr[i];
}
return res;
}
const commandsCache = {}
const GBridge = {
callEnable: (ref, configArray) => {
commandsCache[ref] = [];
return GCanvasModule.enable({
componentId: ref,
config: configArray
});
},
callEnableDebug: () => {
isDebugging = true;
},
callEnableDisableCombo: () => {
isComboDisabled = true;
},
callSetContextType: function (componentId, context_type) {
GCanvasModule.setContextType(context_type, componentId);
},
callReset: function(id){
GCanvasModule.resetComponent && canvasModule.resetComponent(componentId);
},
render: isWeexIOS ? function (componentId) {
return GCanvasModule.extendCallNative({
contextId: componentId,
type: 0x60000001
});
} : function (componentId) {
return callGCanvasLinkNative(componentId, 0x60000001, 'render');
},
render2d: isWeexIOS ? function (componentId, commands, callback) {
if (isDebugging) {
console.log('>>> >>> render2d ===');
console.log('>>> commands: ' + commands);
}
GCanvasModule.render([commands, callback?true:false], componentId, callback);
} : function (componentId, commands,callback) {
if (isDebugging) {
console.log('>>> >>> render2d ===');
console.log('>>> commands: ' + commands);
}
callGCanvasLinkNative(componentId, 0x20000001, commands);
if(callback){
callback();
}
},
callExtendCallNative: isWeexIOS ? function (componentId, cmdArgs) {
throw 'should not be here anymore ' + cmdArgs;
} : function (componentId, cmdArgs) {
throw 'should not be here anymore ' + cmdArgs;
},
flushNative: isWeexIOS ? function (componentId) {
const cmdArgs = joinArray(commandsCache[componentId], ';');
commandsCache[componentId] = [];
if (isDebugging) {
console.log('>>> >>> flush native ===');
console.log('>>> commands: ' + cmdArgs);
}
const result = GCanvasModule.extendCallNative({
"contextId": componentId,
"type": 0x60000000,
"args": cmdArgs
});
const res = result && result.result;
if (isDebugging) {
console.log('>>> result: ' + res);
}
return res;
} : function (componentId) {
const cmdArgs = joinArray(commandsCache[componentId], ';');
commandsCache[componentId] = [];
if (isDebugging) {
console.log('>>> >>> flush native ===');
console.log('>>> commands: ' + cmdArgs);
}
const result = callGCanvasLinkNative(componentId, 0x60000000, cmdArgs);
if (isDebugging) {
console.log('>>> result: ' + result);
}
return result;
},
callNative: function (componentId, cmdArgs, cache) {
if (isDebugging) {
logCommand(componentId, cmdArgs);
}
commandsCache[componentId].push(cmdArgs);
if (!cache || isComboDisabled) {
return GBridge.flushNative(componentId);
} else {
return undefined;
}
},
texImage2D(componentId, ...args) {
if (isWeexIOS) {
if (args.length === 6) {
const [target, level, internalformat, format, type, image] = args;
GBridge.callNative(
componentId,
GLmethod.texImage2D + ',' + 6 + ',' + target + ',' + level + ',' + internalformat + ',' + format + ',' + type + ',' + image.src
)
} else if (args.length === 9) {
const [target, level, internalformat, width, height, border, format, type, image] = args;
GBridge.callNative(
componentId,
GLmethod.texImage2D + ',' + 9 + ',' + target + ',' + level + ',' + internalformat + ',' + width + ',' + height + ',' + border + ',' +
+ format + ',' + type + ',' + (image ? image.src : 0)
)
}
} else if (isWeexAndroid) {
if (args.length === 6) {
const [target, level, internalformat, format, type, image] = args;
GCanvasModule.texImage2D(componentId, target, level, internalformat, format, type, image.src);
} else if (args.length === 9) {
const [target, level, internalformat, width, height, border, format, type, image] = args;
GCanvasModule.texImage2D(componentId, target, level, internalformat, width, height, border, format, type, (image ? image.src : 0));
}
}
},
texSubImage2D(componentId, target, level, xoffset, yoffset, format, type, image) {
if (isWeexIOS) {
if (arguments.length === 8) {
GBridge.callNative(
componentId,
GLmethod.texSubImage2D + ',' + 6 + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset, + ',' + format + ',' + type + ',' + image.src
)
}
} else if (isWeexAndroid) {
GCanvasModule.texSubImage2D(componentId, target, level, xoffset, yoffset, format, type, image.src);
}
},
bindImageTexture(componentId, src, imageId) {
GCanvasModule.bindImageTexture([src, imageId], componentId);
},
perloadImage([url, id], callback) {
GCanvasModule.preLoadImage([url, id], function (image) {
image.url = url;
image.id = id;
callback(image);
});
},
measureText(text, fontStyle, componentId) {
return GCanvasModule.measureText([text, fontStyle], componentId);
},
getImageData (componentId, x, y, w, h, callback) {
GCanvasModule.getImageData([x, y,w,h],componentId,callback);
},
putImageData (componentId, data, x, y, w, h, callback) {
GCanvasModule.putImageData([x, y,w,h,data],componentId,callback);
},
toTempFilePath(componentId, x, y, width, height, destWidth, destHeight, fileType, quality, callback){
GCanvasModule.toTempFilePath([x, y, width,height, destWidth, destHeight, fileType, quality], componentId, callback);
}
}
export default GBridge;
\ No newline at end of file
class FillStyleLinearGradient {
constructor(x0, y0, x1, y1) {
this._start_pos = { _x: x0, _y: y0 };
this._end_pos = { _x: x1, _y: y1 };
this._stop_count = 0;
this._stops = [0, 0, 0, 0, 0];
}
addColorStop = function (pos, color) {
if (this._stop_count < 5 && 0.0 <= pos && pos <= 1.0) {
this._stops[this._stop_count] = { _pos: pos, _color: color };
this._stop_count++;
}
}
}
export default FillStyleLinearGradient;
\ No newline at end of file
class FillStylePattern {
constructor(img, pattern) {
this._style = pattern;
this._img = img;
}
}
export default FillStylePattern;
\ No newline at end of file
class FillStyleRadialGradient {
constructor(x0, y0, r0, x1, y1, r1) {
this._start_pos = { _x: x0, _y: y0, _r: r0 };
this._end_pos = { _x: x1, _y: y1, _r: r1 };
this._stop_count = 0;
this._stops = [0, 0, 0, 0, 0];
}
addColorStop(pos, color) {
if (this._stop_count < 5 && 0.0 <= pos && pos <= 1.0) {
this._stops[this._stop_count] = { _pos: pos, _color: color };
this._stop_count++;
}
}
}
export default FillStyleRadialGradient;
\ No newline at end of file
export default class WebGLActiveInfo {
className = 'WebGLActiveInfo';
constructor({
type, name, size
}) {
this.type = type;
this.name = name;
this.size = size;
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLBuffer';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLBuffer {
className = name;
constructor(id) {
this.id = id;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLFrameBuffer';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLFramebuffer {
className = name;
constructor(id) {
this.id = id;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
export default {
"DEPTH_BUFFER_BIT": 256,
"STENCIL_BUFFER_BIT": 1024,
"COLOR_BUFFER_BIT": 16384,
"POINTS": 0,
"LINES": 1,
"LINE_LOOP": 2,
"LINE_STRIP": 3,
"TRIANGLES": 4,
"TRIANGLE_STRIP": 5,
"TRIANGLE_FAN": 6,
"ZERO": 0,
"ONE": 1,
"SRC_COLOR": 768,
"ONE_MINUS_SRC_COLOR": 769,
"SRC_ALPHA": 770,
"ONE_MINUS_SRC_ALPHA": 771,
"DST_ALPHA": 772,
"ONE_MINUS_DST_ALPHA": 773,
"DST_COLOR": 774,
"ONE_MINUS_DST_COLOR": 775,
"SRC_ALPHA_SATURATE": 776,
"FUNC_ADD": 32774,
"BLEND_EQUATION": 32777,
"BLEND_EQUATION_RGB": 32777,
"BLEND_EQUATION_ALPHA": 34877,
"FUNC_SUBTRACT": 32778,
"FUNC_REVERSE_SUBTRACT": 32779,
"BLEND_DST_RGB": 32968,
"BLEND_SRC_RGB": 32969,
"BLEND_DST_ALPHA": 32970,
"BLEND_SRC_ALPHA": 32971,
"CONSTANT_COLOR": 32769,
"ONE_MINUS_CONSTANT_COLOR": 32770,
"CONSTANT_ALPHA": 32771,
"ONE_MINUS_CONSTANT_ALPHA": 32772,
"BLEND_COLOR": 32773,
"ARRAY_BUFFER": 34962,
"ELEMENT_ARRAY_BUFFER": 34963,
"ARRAY_BUFFER_BINDING": 34964,
"ELEMENT_ARRAY_BUFFER_BINDING": 34965,
"STREAM_DRAW": 35040,
"STATIC_DRAW": 35044,
"DYNAMIC_DRAW": 35048,
"BUFFER_SIZE": 34660,
"BUFFER_USAGE": 34661,
"CURRENT_VERTEX_ATTRIB": 34342,
"FRONT": 1028,
"BACK": 1029,
"FRONT_AND_BACK": 1032,
"TEXTURE_2D": 3553,
"CULL_FACE": 2884,
"BLEND": 3042,
"DITHER": 3024,
"STENCIL_TEST": 2960,
"DEPTH_TEST": 2929,
"SCISSOR_TEST": 3089,
"POLYGON_OFFSET_FILL": 32823,
"SAMPLE_ALPHA_TO_COVERAGE": 32926,
"SAMPLE_COVERAGE": 32928,
"NO_ERROR": 0,
"INVALID_ENUM": 1280,
"INVALID_VALUE": 1281,
"INVALID_OPERATION": 1282,
"OUT_OF_MEMORY": 1285,
"CW": 2304,
"CCW": 2305,
"LINE_WIDTH": 2849,
"ALIASED_POINT_SIZE_RANGE": 33901,
"ALIASED_LINE_WIDTH_RANGE": 33902,
"CULL_FACE_MODE": 2885,
"FRONT_FACE": 2886,
"DEPTH_RANGE": 2928,
"DEPTH_WRITEMASK": 2930,
"DEPTH_CLEAR_VALUE": 2931,
"DEPTH_FUNC": 2932,
"STENCIL_CLEAR_VALUE": 2961,
"STENCIL_FUNC": 2962,
"STENCIL_FAIL": 2964,
"STENCIL_PASS_DEPTH_FAIL": 2965,
"STENCIL_PASS_DEPTH_PASS": 2966,
"STENCIL_REF": 2967,
"STENCIL_VALUE_MASK": 2963,
"STENCIL_WRITEMASK": 2968,
"STENCIL_BACK_FUNC": 34816,
"STENCIL_BACK_FAIL": 34817,
"STENCIL_BACK_PASS_DEPTH_FAIL": 34818,
"STENCIL_BACK_PASS_DEPTH_PASS": 34819,
"STENCIL_BACK_REF": 36003,
"STENCIL_BACK_VALUE_MASK": 36004,
"STENCIL_BACK_WRITEMASK": 36005,
"VIEWPORT": 2978,
"SCISSOR_BOX": 3088,
"COLOR_CLEAR_VALUE": 3106,
"COLOR_WRITEMASK": 3107,
"UNPACK_ALIGNMENT": 3317,
"PACK_ALIGNMENT": 3333,
"MAX_TEXTURE_SIZE": 3379,
"MAX_VIEWPORT_DIMS": 3386,
"SUBPIXEL_BITS": 3408,
"RED_BITS": 3410,
"GREEN_BITS": 3411,
"BLUE_BITS": 3412,
"ALPHA_BITS": 3413,
"DEPTH_BITS": 3414,
"STENCIL_BITS": 3415,
"POLYGON_OFFSET_UNITS": 10752,
"POLYGON_OFFSET_FACTOR": 32824,
"TEXTURE_BINDING_2D": 32873,
"SAMPLE_BUFFERS": 32936,
"SAMPLES": 32937,
"SAMPLE_COVERAGE_VALUE": 32938,
"SAMPLE_COVERAGE_INVERT": 32939,
"COMPRESSED_TEXTURE_FORMATS": 34467,
"DONT_CARE": 4352,
"FASTEST": 4353,
"NICEST": 4354,
"GENERATE_MIPMAP_HINT": 33170,
"BYTE": 5120,
"UNSIGNED_BYTE": 5121,
"SHORT": 5122,
"UNSIGNED_SHORT": 5123,
"INT": 5124,
"UNSIGNED_INT": 5125,
"FLOAT": 5126,
"DEPTH_COMPONENT": 6402,
"ALPHA": 6406,
"RGB": 6407,
"RGBA": 6408,
"LUMINANCE": 6409,
"LUMINANCE_ALPHA": 6410,
"UNSIGNED_SHORT_4_4_4_4": 32819,
"UNSIGNED_SHORT_5_5_5_1": 32820,
"UNSIGNED_SHORT_5_6_5": 33635,
"FRAGMENT_SHADER": 35632,
"VERTEX_SHADER": 35633,
"MAX_VERTEX_ATTRIBS": 34921,
"MAX_VERTEX_UNIFORM_VECTORS": 36347,
"MAX_VARYING_VECTORS": 36348,
"MAX_COMBINED_TEXTURE_IMAGE_UNITS": 35661,
"MAX_VERTEX_TEXTURE_IMAGE_UNITS": 35660,
"MAX_TEXTURE_IMAGE_UNITS": 34930,
"MAX_FRAGMENT_UNIFORM_VECTORS": 36349,
"SHADER_TYPE": 35663,
"DELETE_STATUS": 35712,
"LINK_STATUS": 35714,
"VALIDATE_STATUS": 35715,
"ATTACHED_SHADERS": 35717,
"ACTIVE_UNIFORMS": 35718,
"ACTIVE_ATTRIBUTES": 35721,
"SHADING_LANGUAGE_VERSION": 35724,
"CURRENT_PROGRAM": 35725,
"NEVER": 512,
"LESS": 513,
"EQUAL": 514,
"LEQUAL": 515,
"GREATER": 516,
"NOTEQUAL": 517,
"GEQUAL": 518,
"ALWAYS": 519,
"KEEP": 7680,
"REPLACE": 7681,
"INCR": 7682,
"DECR": 7683,
"INVERT": 5386,
"INCR_WRAP": 34055,
"DECR_WRAP": 34056,
"VENDOR": 7936,
"RENDERER": 7937,
"VERSION": 7938,
"NEAREST": 9728,
"LINEAR": 9729,
"NEAREST_MIPMAP_NEAREST": 9984,
"LINEAR_MIPMAP_NEAREST": 9985,
"NEAREST_MIPMAP_LINEAR": 9986,
"LINEAR_MIPMAP_LINEAR": 9987,
"TEXTURE_MAG_FILTER": 10240,
"TEXTURE_MIN_FILTER": 10241,
"TEXTURE_WRAP_S": 10242,
"TEXTURE_WRAP_T": 10243,
"TEXTURE": 5890,
"TEXTURE_CUBE_MAP": 34067,
"TEXTURE_BINDING_CUBE_MAP": 34068,
"TEXTURE_CUBE_MAP_POSITIVE_X": 34069,
"TEXTURE_CUBE_MAP_NEGATIVE_X": 34070,
"TEXTURE_CUBE_MAP_POSITIVE_Y": 34071,
"TEXTURE_CUBE_MAP_NEGATIVE_Y": 34072,
"TEXTURE_CUBE_MAP_POSITIVE_Z": 34073,
"TEXTURE_CUBE_MAP_NEGATIVE_Z": 34074,
"MAX_CUBE_MAP_TEXTURE_SIZE": 34076,
"TEXTURE0": 33984,
"TEXTURE1": 33985,
"TEXTURE2": 33986,
"TEXTURE3": 33987,
"TEXTURE4": 33988,
"TEXTURE5": 33989,
"TEXTURE6": 33990,
"TEXTURE7": 33991,
"TEXTURE8": 33992,
"TEXTURE9": 33993,
"TEXTURE10": 33994,
"TEXTURE11": 33995,
"TEXTURE12": 33996,
"TEXTURE13": 33997,
"TEXTURE14": 33998,
"TEXTURE15": 33999,
"TEXTURE16": 34000,
"TEXTURE17": 34001,
"TEXTURE18": 34002,
"TEXTURE19": 34003,
"TEXTURE20": 34004,
"TEXTURE21": 34005,
"TEXTURE22": 34006,
"TEXTURE23": 34007,
"TEXTURE24": 34008,
"TEXTURE25": 34009,
"TEXTURE26": 34010,
"TEXTURE27": 34011,
"TEXTURE28": 34012,
"TEXTURE29": 34013,
"TEXTURE30": 34014,
"TEXTURE31": 34015,
"ACTIVE_TEXTURE": 34016,
"REPEAT": 10497,
"CLAMP_TO_EDGE": 33071,
"MIRRORED_REPEAT": 33648,
"FLOAT_VEC2": 35664,
"FLOAT_VEC3": 35665,
"FLOAT_VEC4": 35666,
"INT_VEC2": 35667,
"INT_VEC3": 35668,
"INT_VEC4": 35669,
"BOOL": 35670,
"BOOL_VEC2": 35671,
"BOOL_VEC3": 35672,
"BOOL_VEC4": 35673,
"FLOAT_MAT2": 35674,
"FLOAT_MAT3": 35675,
"FLOAT_MAT4": 35676,
"SAMPLER_2D": 35678,
"SAMPLER_CUBE": 35680,
"VERTEX_ATTRIB_ARRAY_ENABLED": 34338,
"VERTEX_ATTRIB_ARRAY_SIZE": 34339,
"VERTEX_ATTRIB_ARRAY_STRIDE": 34340,
"VERTEX_ATTRIB_ARRAY_TYPE": 34341,
"VERTEX_ATTRIB_ARRAY_NORMALIZED": 34922,
"VERTEX_ATTRIB_ARRAY_POINTER": 34373,
"VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 34975,
"IMPLEMENTATION_COLOR_READ_TYPE": 35738,
"IMPLEMENTATION_COLOR_READ_FORMAT": 35739,
"COMPILE_STATUS": 35713,
"LOW_FLOAT": 36336,
"MEDIUM_FLOAT": 36337,
"HIGH_FLOAT": 36338,
"LOW_INT": 36339,
"MEDIUM_INT": 36340,
"HIGH_INT": 36341,
"FRAMEBUFFER": 36160,
"RENDERBUFFER": 36161,
"RGBA4": 32854,
"RGB5_A1": 32855,
"RGB565": 36194,
"DEPTH_COMPONENT16": 33189,
"STENCIL_INDEX8": 36168,
"DEPTH_STENCIL": 34041,
"RENDERBUFFER_WIDTH": 36162,
"RENDERBUFFER_HEIGHT": 36163,
"RENDERBUFFER_INTERNAL_FORMAT": 36164,
"RENDERBUFFER_RED_SIZE": 36176,
"RENDERBUFFER_GREEN_SIZE": 36177,
"RENDERBUFFER_BLUE_SIZE": 36178,
"RENDERBUFFER_ALPHA_SIZE": 36179,
"RENDERBUFFER_DEPTH_SIZE": 36180,
"RENDERBUFFER_STENCIL_SIZE": 36181,
"FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE": 36048,
"FRAMEBUFFER_ATTACHMENT_OBJECT_NAME": 36049,
"FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL": 36050,
"FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE": 36051,
"COLOR_ATTACHMENT0": 36064,
"DEPTH_ATTACHMENT": 36096,
"STENCIL_ATTACHMENT": 36128,
"DEPTH_STENCIL_ATTACHMENT": 33306,
"NONE": 0,
"FRAMEBUFFER_COMPLETE": 36053,
"FRAMEBUFFER_INCOMPLETE_ATTACHMENT": 36054,
"FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT": 36055,
"FRAMEBUFFER_INCOMPLETE_DIMENSIONS": 36057,
"FRAMEBUFFER_UNSUPPORTED": 36061,
"FRAMEBUFFER_BINDING": 36006,
"RENDERBUFFER_BINDING": 36007,
"MAX_RENDERBUFFER_SIZE": 34024,
"INVALID_FRAMEBUFFER_OPERATION": 1286,
"UNPACK_FLIP_Y_WEBGL": 37440,
"UNPACK_PREMULTIPLY_ALPHA_WEBGL": 37441,
"CONTEXT_LOST_WEBGL": 37442,
"UNPACK_COLORSPACE_CONVERSION_WEBGL": 37443,
"BROWSER_DEFAULT_WEBGL": 37444
};
\ No newline at end of file
let i = 1;
const GLmethod = {};
GLmethod.activeTexture = i++; //1
GLmethod.attachShader = i++;
GLmethod.bindAttribLocation = i++;
GLmethod.bindBuffer = i++;
GLmethod.bindFramebuffer = i++;
GLmethod.bindRenderbuffer = i++;
GLmethod.bindTexture = i++;
GLmethod.blendColor = i++;
GLmethod.blendEquation = i++;
GLmethod.blendEquationSeparate = i++; //10
GLmethod.blendFunc = i++;
GLmethod.blendFuncSeparate = i++;
GLmethod.bufferData = i++;
GLmethod.bufferSubData = i++;
GLmethod.checkFramebufferStatus = i++;
GLmethod.clear = i++;
GLmethod.clearColor = i++;
GLmethod.clearDepth = i++;
GLmethod.clearStencil = i++;
GLmethod.colorMask = i++; //20
GLmethod.compileShader = i++;
GLmethod.compressedTexImage2D = i++;
GLmethod.compressedTexSubImage2D = i++;
GLmethod.copyTexImage2D = i++;
GLmethod.copyTexSubImage2D = i++;
GLmethod.createBuffer = i++;
GLmethod.createFramebuffer = i++;
GLmethod.createProgram = i++;
GLmethod.createRenderbuffer = i++;
GLmethod.createShader = i++; //30
GLmethod.createTexture = i++;
GLmethod.cullFace = i++;
GLmethod.deleteBuffer = i++;
GLmethod.deleteFramebuffer = i++;
GLmethod.deleteProgram = i++;
GLmethod.deleteRenderbuffer = i++;
GLmethod.deleteShader = i++;
GLmethod.deleteTexture = i++;
GLmethod.depthFunc = i++;
GLmethod.depthMask = i++; //40
GLmethod.depthRange = i++;
GLmethod.detachShader = i++;
GLmethod.disable = i++;
GLmethod.disableVertexAttribArray = i++;
GLmethod.drawArrays = i++;
GLmethod.drawArraysInstancedANGLE = i++;
GLmethod.drawElements = i++;
GLmethod.drawElementsInstancedANGLE = i++;
GLmethod.enable = i++;
GLmethod.enableVertexAttribArray = i++; //50
GLmethod.flush = i++;
GLmethod.framebufferRenderbuffer = i++;
GLmethod.framebufferTexture2D = i++;
GLmethod.frontFace = i++;
GLmethod.generateMipmap = i++;
GLmethod.getActiveAttrib = i++;
GLmethod.getActiveUniform = i++;
GLmethod.getAttachedShaders = i++;
GLmethod.getAttribLocation = i++;
GLmethod.getBufferParameter = i++; //60
GLmethod.getContextAttributes = i++;
GLmethod.getError = i++;
GLmethod.getExtension = i++;
GLmethod.getFramebufferAttachmentParameter = i++;
GLmethod.getParameter = i++;
GLmethod.getProgramInfoLog = i++;
GLmethod.getProgramParameter = i++;
GLmethod.getRenderbufferParameter = i++;
GLmethod.getShaderInfoLog = i++;
GLmethod.getShaderParameter = i++; //70
GLmethod.getShaderPrecisionFormat = i++;
GLmethod.getShaderSource = i++;
GLmethod.getSupportedExtensions = i++;
GLmethod.getTexParameter = i++;
GLmethod.getUniform = i++;
GLmethod.getUniformLocation = i++;
GLmethod.getVertexAttrib = i++;
GLmethod.getVertexAttribOffset = i++;
GLmethod.isBuffer = i++;
GLmethod.isContextLost = i++; //80
GLmethod.isEnabled = i++;
GLmethod.isFramebuffer = i++;
GLmethod.isProgram = i++;
GLmethod.isRenderbuffer = i++;
GLmethod.isShader = i++;
GLmethod.isTexture = i++;
GLmethod.lineWidth = i++;
GLmethod.linkProgram = i++;
GLmethod.pixelStorei = i++;
GLmethod.polygonOffset = i++; //90
GLmethod.readPixels = i++;
GLmethod.renderbufferStorage = i++;
GLmethod.sampleCoverage = i++;
GLmethod.scissor = i++;
GLmethod.shaderSource = i++;
GLmethod.stencilFunc = i++;
GLmethod.stencilFuncSeparate = i++;
GLmethod.stencilMask = i++;
GLmethod.stencilMaskSeparate = i++;
GLmethod.stencilOp = i++; //100
GLmethod.stencilOpSeparate = i++;
GLmethod.texImage2D = i++;
GLmethod.texParameterf = i++;
GLmethod.texParameteri = i++;
GLmethod.texSubImage2D = i++;
GLmethod.uniform1f = i++;
GLmethod.uniform1fv = i++;
GLmethod.uniform1i = i++;
GLmethod.uniform1iv = i++;
GLmethod.uniform2f = i++; //110
GLmethod.uniform2fv = i++;
GLmethod.uniform2i = i++;
GLmethod.uniform2iv = i++;
GLmethod.uniform3f = i++;
GLmethod.uniform3fv = i++;
GLmethod.uniform3i = i++;
GLmethod.uniform3iv = i++;
GLmethod.uniform4f = i++;
GLmethod.uniform4fv = i++;
GLmethod.uniform4i = i++; //120
GLmethod.uniform4iv = i++;
GLmethod.uniformMatrix2fv = i++;
GLmethod.uniformMatrix3fv = i++;
GLmethod.uniformMatrix4fv = i++;
GLmethod.useProgram = i++;
GLmethod.validateProgram = i++;
GLmethod.vertexAttrib1f = i++; //new
GLmethod.vertexAttrib2f = i++; //new
GLmethod.vertexAttrib3f = i++; //new
GLmethod.vertexAttrib4f = i++; //new //130
GLmethod.vertexAttrib1fv = i++; //new
GLmethod.vertexAttrib2fv = i++; //new
GLmethod.vertexAttrib3fv = i++; //new
GLmethod.vertexAttrib4fv = i++; //new
GLmethod.vertexAttribPointer = i++;
GLmethod.viewport = i++;
export default GLmethod;
\ No newline at end of file
const GLtype = {};
[
"GLbitfield",
"GLboolean",
"GLbyte",
"GLclampf",
"GLenum",
"GLfloat",
"GLint",
"GLintptr",
"GLsizei",
"GLsizeiptr",
"GLshort",
"GLubyte",
"GLuint",
"GLushort"
].sort().map((typeName, i) => GLtype[typeName] = 1 >> (i + 1));
export default GLtype;
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLProgram';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLProgram {
className = name;
constructor(id) {
this.id = id;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLRenderBuffer';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLRenderbuffer {
className = name;
constructor(id) {
this.id = id;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLShader';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLShader {
className = name;
constructor(id, type) {
this.id = id;
this.type = type;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
export default class WebGLShaderPrecisionFormat {
className = 'WebGLShaderPrecisionFormat';
constructor({
rangeMin, rangeMax, precision
}) {
this.rangeMin = rangeMin;
this.rangeMax = rangeMax;
this.precision = precision;
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLTexture';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLTexture {
className = name;
constructor(id, type) {
this.id = id;
this.type = type;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLUniformLocation';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLUniformLocation {
className = name;
constructor(id, type) {
this.id = id;
this.type = type;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}
\ No newline at end of file
export function getTransferedObjectUUID(name, id) {
return `${name.toLowerCase()}-${id}`;
}
\ No newline at end of file
import GContext2D from '../context-2d/RenderingContext';
import GContextWebGL from '../context-webgl/RenderingContext';
export default class GCanvas {
// static GBridge = null;
id = null;
_needRender = true;
constructor(id, { disableAutoSwap }) {
this.id = id;
this._disableAutoSwap = disableAutoSwap;
if (disableAutoSwap) {
this._swapBuffers = () => {
GCanvas.GBridge.render(this.id);
}
}
}
getContext(type) {
let context = null;
if (type.match(/webgl/i)) {
context = new GContextWebGL(this);
context.componentId = this.id;
if (!this._disableAutoSwap) {
const render = () => {
if (this._needRender) {
GCanvas.GBridge.render(this.id);
this._needRender = false;
}
}
setInterval(render, 16);
}
GCanvas.GBridge.callSetContextType(this.id, 1); // 0 for 2d; 1 for webgl
} else if (type.match(/2d/i)) {
context = new GContext2D(this);
context.componentId = this.id;
// const render = ( callback ) => {
//
// const commands = context._drawCommands;
// context._drawCommands = '';
//
// GCanvas.GBridge.render2d(this.id, commands, callback);
// this._needRender = false;
// }
// //draw方法触发
// context._flush = render;
// //setInterval(render, 16);
GCanvas.GBridge.callSetContextType(this.id, 0);
} else {
throw new Error('not supported context ' + type);
}
return context;
}
reset() {
GCanvas.GBridge.callReset(this.id);
}
}
\ No newline at end of file
This diff is collapsed.
export function ArrayBufferToBase64 (buffer) {
var binary = '';
var bytes = new Uint8ClampedArray(buffer);
for (var len = bytes.byteLength, i = 0; i < len; i++) {
binary += String.fromCharCode(bytes[i]);
}
return btoa(binary);
}
export function Base64ToUint8ClampedArray(base64String) {
const padding = '='.repeat((4 - base64String.length % 4) % 4);
const base64 = (base64String + padding)
.replace(/\-/g, '+')
.replace(/_/g, '/');
const rawData = atob(base64);
const outputArray = new Uint8ClampedArray(rawData.length);
for (let i = 0; i < rawData.length; ++i) {
outputArray[i] = rawData.charCodeAt(i);
}
return outputArray;
}
\ No newline at end of file
import GCanvas from './env/canvas';
import GImage from './env/image';
import GWebGLRenderingContext from './context-webgl/RenderingContext';
import GContext2D from './context-2d/RenderingContext';
import GBridgeWeex from './bridge/bridge-weex';
export let Image = GImage;
export let WeexBridge = GBridgeWeex;
export function enable(el, { bridge, debug, disableAutoSwap, disableComboCommands } = {}) {
const GBridge = GImage.GBridge = GCanvas.GBridge = GWebGLRenderingContext.GBridge = GContext2D.GBridge = bridge;
GBridge.callEnable(el.ref, [
0, // renderMode: 0--RENDERMODE_WHEN_DIRTY, 1--RENDERMODE_CONTINUOUSLY
-1, // hybridLayerType: 0--LAYER_TYPE_NONE 1--LAYER_TYPE_SOFTWARE 2--LAYER_TYPE_HARDWARE
false, // supportScroll
false, // newCanvasMode
1, // compatible
'white',// clearColor
false // sameLevel: newCanvasMode = true && true => GCanvasView and Webview is same level
]);
if (debug === true) {
GBridge.callEnableDebug();
}
if (disableComboCommands) {
GBridge.callEnableDisableCombo();
}
var canvas = new GCanvas(el.ref, { disableAutoSwap });
canvas.width = el.style.width;
canvas.height = el.style.height;
return canvas;
};
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## 1.0.3(2022-01-21)
- 优化 组件示例
## 1.0.2(2021-11-22)
- 修复 / 符号在 vue 不同版本兼容问题引起的报错问题
## 1.0.1(2021-11-22)
- 修复 vue3中scss语法兼容问题
## 1.0.0(2021-11-18)
- init
@import './styles/index.scss';
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.uni-border {
border: 1px $uni-border-1 solid;
}
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