Added MessageSelector receive methods to PointToPointChannel
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@@ -20,8 +20,8 @@ import org.springframework.integration.MessageSource;
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import org.springframework.integration.MessageTarget;
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/**
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* Base channel interface to combine the definitions of {@link MessageSource}
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* for message reception and and {@link MessageTarget} for message sending.
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* Base channel interface that combines the definitions of {@link MessageSource}
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* for message reception and {@link MessageTarget} for message sending.
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*
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* @author Mark Fisher
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* @see MessageSource
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@@ -21,11 +21,12 @@ import java.util.concurrent.LinkedBlockingQueue;
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import java.util.concurrent.TimeUnit;
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import org.springframework.integration.message.Message;
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import org.springframework.integration.message.MessageSelector;
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/**
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* Simple implementation of a point-to-point message channel. Messages are
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* stored in a queue whose capacity may be specified upon construction. If
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* no capacity is specified, the {@link #DEFAULT_CAPACITY} will be used.
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* Simple implementation of a point-to-point message channel. Each Messages is
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* placed in a queue whose capacity may be specified upon construction. If no
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* capacity is specified, the {@link #DEFAULT_CAPACITY} will be used.
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*
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* @author Mark Fisher
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*/
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@@ -37,10 +38,16 @@ public class PointToPointChannel implements MessageChannel {
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private BlockingQueue<Message> queue;
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/**
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* Create a channel with the specified queue capacity.
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*/
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public PointToPointChannel(int capacity) {
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queue = new LinkedBlockingQueue<Message>(capacity);
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}
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/**
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* Create a channel with the default queue capacity.
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*/
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public PointToPointChannel() {
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this(DEFAULT_CAPACITY);
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}
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@@ -70,15 +77,15 @@ public class PointToPointChannel implements MessageChannel {
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/**
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* Send a message on this channel. If the queue is full, this method will
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* block until either the timeout occurs or the sending thread is
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* interrupted. If the specified timeout is less than 1, the method
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* will return immediately.
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* interrupted. If the specified timeout is less than 1, the method will
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* return immediately.
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*
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* @param message the Message to send
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* @param timeout the timeout in milliseconds
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*
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* @return <code>true</code> if the message is sent successfully,
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* <code>false</code> if the message cannot be sent within the
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* allotted time or the sending thread is interrupted.
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* <code>false</code> if the message cannot be sent within the allotted
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* time or the sending thread is interrupted.
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*/
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public boolean send(Message message, long timeout) {
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try {
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@@ -112,7 +119,7 @@ public class PointToPointChannel implements MessageChannel {
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/**
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* Receive the message at the head of the queue. If the queue is empty, this
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* method will block until the allotted timeout elapses. If the specified
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* method will block until the allotted timeout elapses. If the specified
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* timeout is less than 1, the method will return immediately.
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*
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* @param timeout the timeout in milliseconds
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@@ -134,4 +141,49 @@ public class PointToPointChannel implements MessageChannel {
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}
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}
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/**
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* Receive the first message that is accepted by the specified selector
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* starting from the head of the queue. If the queue is empty, this method
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* will block until the allotted timeout elapses. If the specified timeout
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* is less than 1, the method will return immediately.
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*
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* @param selector the selector to use
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* @param timeout the timeout in milliseconds
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*
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* @return the first accepted message or <code>null</code> in case the
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* selector does not accept any message within the allotted time or the
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* receiving thread is interrupted.
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*/
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public Message receive(MessageSelector selector, long timeout) {
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long start = System.currentTimeMillis();
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while (timeout <= 0 || System.currentTimeMillis() - start < timeout) {
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Object[] elements = this.queue.toArray();
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for (int i = (elements.length - 1); i >= 0; i--) {
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Message m = (Message) elements[i];
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if (selector.accept(m) && this.queue.remove(m)) {
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return m;
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}
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}
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if (timeout == 0) {
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return null;
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}
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}
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return null;
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}
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/**
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* Receive the first message that is accepted by the specified selector
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* starting from the head of the queue. If the queue is empty, this method
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* will block.
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*
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* @param selector the selector to use
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*
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* @return the first accepted message or <code>null</code> in case the
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* selector does not accept any message or the receiving thread is
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* interrupted.
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*/
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public Message receive(MessageSelector selector) {
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return this.receive(selector, -1);
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}
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}
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