Added MessageSelector receive methods to PointToPointChannel

This commit is contained in:
Mark Fisher
2007-12-02 16:44:09 +00:00
parent fa9be80d0e
commit 7576eefa26
2 changed files with 62 additions and 10 deletions

View File

@@ -20,8 +20,8 @@ import org.springframework.integration.MessageSource;
import org.springframework.integration.MessageTarget;
/**
* Base channel interface to combine the definitions of {@link MessageSource}
* for message reception and and {@link MessageTarget} for message sending.
* Base channel interface that combines the definitions of {@link MessageSource}
* for message reception and {@link MessageTarget} for message sending.
*
* @author Mark Fisher
* @see MessageSource

View File

@@ -21,11 +21,12 @@ import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.TimeUnit;
import org.springframework.integration.message.Message;
import org.springframework.integration.message.MessageSelector;
/**
* Simple implementation of a point-to-point message channel. Messages are
* stored in a queue whose capacity may be specified upon construction. If
* no capacity is specified, the {@link #DEFAULT_CAPACITY} will be used.
* Simple implementation of a point-to-point message channel. Each Messages is
* placed in a queue whose capacity may be specified upon construction. If no
* capacity is specified, the {@link #DEFAULT_CAPACITY} will be used.
*
* @author Mark Fisher
*/
@@ -37,10 +38,16 @@ public class PointToPointChannel implements MessageChannel {
private BlockingQueue<Message> queue;
/**
* Create a channel with the specified queue capacity.
*/
public PointToPointChannel(int capacity) {
queue = new LinkedBlockingQueue<Message>(capacity);
}
/**
* Create a channel with the default queue capacity.
*/
public PointToPointChannel() {
this(DEFAULT_CAPACITY);
}
@@ -70,15 +77,15 @@ public class PointToPointChannel implements MessageChannel {
/**
* Send a message on this channel. If the queue is full, this method will
* block until either the timeout occurs or the sending thread is
* interrupted. If the specified timeout is less than 1, the method
* will return immediately.
* interrupted. If the specified timeout is less than 1, the method will
* return immediately.
*
* @param message the Message to send
* @param timeout the timeout in milliseconds
*
* @return <code>true</code> if the message is sent successfully,
* <code>false</code> if the message cannot be sent within the
* allotted time or the sending thread is interrupted.
* <code>false</code> if the message cannot be sent within the allotted
* time or the sending thread is interrupted.
*/
public boolean send(Message message, long timeout) {
try {
@@ -112,7 +119,7 @@ public class PointToPointChannel implements MessageChannel {
/**
* Receive the message at the head of the queue. If the queue is empty, this
* method will block until the allotted timeout elapses. If the specified
* method will block until the allotted timeout elapses. If the specified
* timeout is less than 1, the method will return immediately.
*
* @param timeout the timeout in milliseconds
@@ -134,4 +141,49 @@ public class PointToPointChannel implements MessageChannel {
}
}
/**
* Receive the first message that is accepted by the specified selector
* starting from the head of the queue. If the queue is empty, this method
* will block until the allotted timeout elapses. If the specified timeout
* is less than 1, the method will return immediately.
*
* @param selector the selector to use
* @param timeout the timeout in milliseconds
*
* @return the first accepted message or <code>null</code> in case the
* selector does not accept any message within the allotted time or the
* receiving thread is interrupted.
*/
public Message receive(MessageSelector selector, long timeout) {
long start = System.currentTimeMillis();
while (timeout <= 0 || System.currentTimeMillis() - start < timeout) {
Object[] elements = this.queue.toArray();
for (int i = (elements.length - 1); i >= 0; i--) {
Message m = (Message) elements[i];
if (selector.accept(m) && this.queue.remove(m)) {
return m;
}
}
if (timeout == 0) {
return null;
}
}
return null;
}
/**
* Receive the first message that is accepted by the specified selector
* starting from the head of the queue. If the queue is empty, this method
* will block.
*
* @param selector the selector to use
*
* @return the first accepted message or <code>null</code> in case the
* selector does not accept any message or the receiving thread is
* interrupted.
*/
public Message receive(MessageSelector selector) {
return this.receive(selector, -1);
}
}