This commit is contained in:
@@ -1,75 +0,0 @@
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if(!dojo._hasResource["dojo.dnd.Avatar"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
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dojo._hasResource["dojo.dnd.Avatar"] = true;
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dojo.provide("dojo.dnd.Avatar");
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dojo.require("dojo.dnd.common");
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dojo.dnd.Avatar = function(manager){
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// summary: an object, which represents transferred DnD items visually
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// manager: Object: a DnD manager object
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this.manager = manager;
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this.construct();
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};
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dojo.extend(dojo.dnd.Avatar, {
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construct: function(){
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// summary: a constructor function;
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// it is separate so it can be (dynamically) overwritten in case of need
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var a = dojo.doc.createElement("table");
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a.className = "dojoDndAvatar";
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a.style.position = "absolute";
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a.style.zIndex = 1999;
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a.style.margin = "0px"; // to avoid dojo.marginBox() problems with table's margins
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var b = dojo.doc.createElement("tbody");
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var tr = dojo.doc.createElement("tr");
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tr.className = "dojoDndAvatarHeader";
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var td = dojo.doc.createElement("td");
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td.innerHTML = this._generateText();
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tr.appendChild(td);
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dojo.style(tr, "opacity", 0.9);
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b.appendChild(tr);
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var k = Math.min(5, this.manager.nodes.length);
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var source = this.manager.source;
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for(var i = 0; i < k; ++i){
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tr = dojo.doc.createElement("tr");
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tr.className = "dojoDndAvatarItem";
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td = dojo.doc.createElement("td");
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var node = source.creator ?
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// create an avatar representation of the node
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node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node :
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// or just clone the node and hope it works
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node = this.manager.nodes[i].cloneNode(true);
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node.id = "";
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td.appendChild(node);
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tr.appendChild(td);
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dojo.style(tr, "opacity", (9 - i) / 10);
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b.appendChild(tr);
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}
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a.appendChild(b);
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this.node = a;
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},
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destroy: function(){
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// summary: a desctructor for the avatar, called to remove all references so it can be garbage-collected
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dojo._destroyElement(this.node);
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this.node = false;
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},
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update: function(){
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// summary: updates the avatar to reflect the current DnD state
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dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
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// replace text
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var t = this.node.getElementsByTagName("td");
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for(var i = 0; i < t.length; ++i){
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var n = t[i];
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if(dojo.hasClass(n.parentNode, "dojoDndAvatarHeader")){
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n.innerHTML = this._generateText();
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break;
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}
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}
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},
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_generateText: function(){
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// summary: generates a proper text to reflect copying or moving of items
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return this.manager.nodes.length.toString();
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}
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});
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}
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@@ -1,311 +0,0 @@
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if(!dojo._hasResource["dojo.dnd.Container"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
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dojo._hasResource["dojo.dnd.Container"] = true;
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dojo.provide("dojo.dnd.Container");
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dojo.require("dojo.dnd.common");
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dojo.require("dojo.parser");
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/*
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Container states:
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"" - normal state
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"Over" - mouse over a container
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Container item states:
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"" - normal state
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"Over" - mouse over a container item
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*/
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dojo.declare("dojo.dnd.Container", null, {
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// summary: a Container object, which knows when mouse hovers over it,
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// and know over which element it hovers
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// object attributes (for markup)
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skipForm: false,
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constructor: function(node, params){
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// summary: a constructor of the Container
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// node: Node: node or node's id to build the container on
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// params: Object: a dict of parameters, recognized parameters are:
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// creator: Function: a creator function, which takes a data item, and returns an object like that:
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// {node: newNode, data: usedData, type: arrayOfStrings}
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// skipForm: Boolean: don't start the drag operation, if clicked on form elements
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// _skipStartup: Boolean: skip startup(), which collects children, for deferred initialization
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// (this is used in the markup mode)
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this.node = dojo.byId(node);
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if(!params){ params = {}; }
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this.creator = params.creator || null;
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this.skipForm = params.skipForm;
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this.defaultCreator = dojo.dnd._defaultCreator(this.node);
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// class-specific variables
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this.map = {};
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this.current = null;
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// states
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this.containerState = "";
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dojo.addClass(this.node, "dojoDndContainer");
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// mark up children
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if(!(params && params._skipStartup)){
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this.startup();
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}
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// set up events
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this.events = [
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dojo.connect(this.node, "onmouseover", this, "onMouseOver"),
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dojo.connect(this.node, "onmouseout", this, "onMouseOut"),
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// cancel text selection and text dragging
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dojo.connect(this.node, "ondragstart", this, "onSelectStart"),
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dojo.connect(this.node, "onselectstart", this, "onSelectStart")
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];
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},
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// object attributes (for markup)
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creator: function(){}, // creator function, dummy at the moment
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// abstract access to the map
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getItem: function(/*String*/ key){
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// summary: returns a data item by its key (id)
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return this.map[key]; // Object
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},
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setItem: function(/*String*/ key, /*Object*/ data){
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// summary: associates a data item with its key (id)
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this.map[key] = data;
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},
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delItem: function(/*String*/ key){
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// summary: removes a data item from the map by its key (id)
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delete this.map[key];
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},
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forInItems: function(/*Function*/ f, /*Object?*/ o){
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// summary: iterates over a data map skipping members, which
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// are present in the empty object (IE and/or 3rd-party libraries).
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o = o || dojo.global;
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var m = this.map, e = dojo.dnd._empty;
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for(var i in this.map){
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if(i in e){ continue; }
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f.call(o, m[i], i, m);
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}
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},
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clearItems: function(){
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// summary: removes all data items from the map
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this.map = {};
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},
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// methods
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getAllNodes: function(){
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// summary: returns a list (an array) of all valid child nodes
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return dojo.query("> .dojoDndItem", this.parent); // NodeList
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},
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insertNodes: function(data, before, anchor){
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// summary: inserts an array of new nodes before/after an anchor node
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// data: Array: a list of data items, which should be processed by the creator function
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// before: Boolean: insert before the anchor, if true, and after the anchor otherwise
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// anchor: Node: the anchor node to be used as a point of insertion
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if(!this.parent.firstChild){
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anchor = null;
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}else if(before){
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if(!anchor){
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anchor = this.parent.firstChild;
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}
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}else{
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if(anchor){
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anchor = anchor.nextSibling;
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}
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}
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if(anchor){
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for(var i = 0; i < data.length; ++i){
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var t = this._normalizedCreator(data[i]);
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this.setItem(t.node.id, {data: t.data, type: t.type});
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this.parent.insertBefore(t.node, anchor);
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}
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}else{
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for(var i = 0; i < data.length; ++i){
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var t = this._normalizedCreator(data[i]);
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this.setItem(t.node.id, {data: t.data, type: t.type});
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this.parent.appendChild(t.node);
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}
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}
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return this; // self
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},
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destroy: function(){
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// summary: prepares the object to be garbage-collected
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dojo.forEach(this.events, dojo.disconnect);
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this.clearItems();
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this.node = this.parent = this.current;
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},
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// markup methods
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markupFactory: function(params, node){
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params._skipStartup = true;
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return new dojo.dnd.Container(node, params);
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},
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startup: function(){
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// summary: collects valid child items and populate the map
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// set up the real parent node
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this.parent = this.node;
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if(this.parent.tagName.toLowerCase() == "table"){
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var c = this.parent.getElementsByTagName("tbody");
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if(c && c.length){ this.parent = c[0]; }
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}
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// process specially marked children
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dojo.query("> .dojoDndItem", this.parent).forEach(function(node){
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if(!node.id){ node.id = dojo.dnd.getUniqueId(); }
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var type = node.getAttribute("dndType"),
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data = node.getAttribute("dndData");
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this.setItem(node.id, {
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data: data ? data : node.innerHTML,
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type: type ? type.split(/\s*,\s*/) : ["text"]
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});
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}, this);
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},
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// mouse events
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onMouseOver: function(e){
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// summary: event processor for onmouseover
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// e: Event: mouse event
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var n = e.relatedTarget;
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while(n){
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if(n == this.node){ break; }
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try{
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n = n.parentNode;
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}catch(x){
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n = null;
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}
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}
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if(!n){
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this._changeState("Container", "Over");
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this.onOverEvent();
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}
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n = this._getChildByEvent(e);
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if(this.current == n){ return; }
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if(this.current){ this._removeItemClass(this.current, "Over"); }
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if(n){ this._addItemClass(n, "Over"); }
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this.current = n;
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},
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onMouseOut: function(e){
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// summary: event processor for onmouseout
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// e: Event: mouse event
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for(var n = e.relatedTarget; n;){
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if(n == this.node){ return; }
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try{
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n = n.parentNode;
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}catch(x){
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n = null;
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}
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}
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if(this.current){
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this._removeItemClass(this.current, "Over");
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this.current = null;
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}
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this._changeState("Container", "");
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this.onOutEvent();
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},
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onSelectStart: function(e){
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// summary: event processor for onselectevent and ondragevent
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// e: Event: mouse event
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if(!this.skipForm || !dojo.dnd.isFormElement(e)){
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dojo.stopEvent(e);
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}
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},
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// utilities
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onOverEvent: function(){
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// summary: this function is called once, when mouse is over our container
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},
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onOutEvent: function(){
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// summary: this function is called once, when mouse is out of our container
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},
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_changeState: function(type, newState){
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// summary: changes a named state to new state value
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// type: String: a name of the state to change
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// newState: String: new state
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var prefix = "dojoDnd" + type;
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var state = type.toLowerCase() + "State";
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//dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
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dojo.removeClass(this.node, prefix + this[state]);
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dojo.addClass(this.node, prefix + newState);
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this[state] = newState;
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},
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_addItemClass: function(node, type){
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// summary: adds a class with prefix "dojoDndItem"
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// node: Node: a node
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// type: String: a variable suffix for a class name
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dojo.addClass(node, "dojoDndItem" + type);
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},
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_removeItemClass: function(node, type){
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// summary: removes a class with prefix "dojoDndItem"
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// node: Node: a node
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// type: String: a variable suffix for a class name
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dojo.removeClass(node, "dojoDndItem" + type);
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},
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_getChildByEvent: function(e){
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// summary: gets a child, which is under the mouse at the moment, or null
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// e: Event: a mouse event
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var node = e.target;
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if(node){
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for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){
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if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; }
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}
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}
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return null;
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},
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_normalizedCreator: function(item, hint){
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// summary: adds all necessary data to the output of the user-supplied creator function
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var t = (this.creator ? this.creator : this.defaultCreator)(item, hint);
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if(!dojo.isArray(t.type)){ t.type = ["text"]; }
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if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); }
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dojo.addClass(t.node, "dojoDndItem");
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return t;
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}
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});
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dojo.dnd._createNode = function(tag){
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// summary: returns a function, which creates an element of given tag
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// (SPAN by default) and sets its innerHTML to given text
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// tag: String: a tag name or empty for SPAN
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if(!tag){ return dojo.dnd._createSpan; }
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return function(text){ // Function
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var n = dojo.doc.createElement(tag);
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n.innerHTML = text;
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return n;
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};
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};
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dojo.dnd._createTrTd = function(text){
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// summary: creates a TR/TD structure with given text as an innerHTML of TD
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||||
// text: String: a text for TD
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var tr = dojo.doc.createElement("tr");
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||||
var td = dojo.doc.createElement("td");
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td.innerHTML = text;
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tr.appendChild(td);
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return tr; // Node
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||||
};
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dojo.dnd._createSpan = function(text){
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// summary: creates a SPAN element with given text as its innerHTML
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||||
// text: String: a text for SPAN
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||||
var n = dojo.doc.createElement("span");
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n.innerHTML = text;
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||||
return n; // Node
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||||
};
|
||||
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// dojo.dnd._defaultCreatorNodes: Object: a dicitionary, which maps container tag names to child tag names
|
||||
dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"};
|
||||
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||||
dojo.dnd._defaultCreator = function(node){
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||||
// summary: takes a container node, and returns an appropriate creator function
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||||
// node: Node: a container node
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||||
var tag = node.tagName.toLowerCase();
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var c = tag == "table" ? dojo.dnd._createTrTd : dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]);
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||||
return function(item, hint){ // Function
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||||
var isObj = dojo.isObject(item) && item;
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||||
var data = (isObj && item.data) ? item.data : item;
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||||
var type = (isObj && item.type) ? item.type : ["text"];
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||||
var t = String(data), n = (hint == "avatar" ? dojo.dnd._createSpan : c)(t);
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n.id = dojo.dnd.getUniqueId();
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||||
return {node: n, data: data, type: type};
|
||||
};
|
||||
};
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||||
|
||||
}
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||||
@@ -1,175 +0,0 @@
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if(!dojo._hasResource["dojo.dnd.Manager"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Manager"] = true;
|
||||
dojo.provide("dojo.dnd.Manager");
|
||||
|
||||
dojo.require("dojo.dnd.common");
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||||
dojo.require("dojo.dnd.autoscroll");
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||||
dojo.require("dojo.dnd.Avatar");
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||||
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||||
dojo.dnd.Manager = function(){
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||||
// summary: the manager of DnD operations (usually a singleton)
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||||
this.avatar = null;
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||||
this.source = null;
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||||
this.nodes = [];
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||||
this.copy = true;
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||||
this.target = null;
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||||
this.canDropFlag = false;
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||||
this.events = [];
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||||
};
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||||
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||||
dojo.extend(dojo.dnd.Manager, {
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||||
// avatar's offset from the mouse
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||||
OFFSET_X: 16,
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OFFSET_Y: 16,
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// methods
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||||
overSource: function(source){
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||||
// summary: called when a source detected a mouse-over conditiion
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||||
// source: Object: the reporter
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||||
if(this.avatar){
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||||
this.target = (source && source.targetState != "Disabled") ? source : null;
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||||
this.avatar.update();
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||||
}
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||||
dojo.publish("/dnd/source/over", [source]);
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||||
},
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||||
outSource: function(source){
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||||
// summary: called when a source detected a mouse-out conditiion
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||||
// source: Object: the reporter
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||||
if(this.avatar){
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||||
if(this.target == source){
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||||
this.target = null;
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||||
this.canDropFlag = false;
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||||
this.avatar.update();
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||||
dojo.publish("/dnd/source/over", [null]);
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||||
}
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||||
}else{
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||||
dojo.publish("/dnd/source/over", [null]);
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||||
}
|
||||
},
|
||||
startDrag: function(source, nodes, copy){
|
||||
// summary: called to initiate the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
this.source = source;
|
||||
this.nodes = nodes;
|
||||
this.copy = Boolean(copy); // normalizing to true boolean
|
||||
this.avatar = this.makeAvatar();
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||||
dojo.body().appendChild(this.avatar.node);
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||||
dojo.publish("/dnd/start", [source, nodes, this.copy]);
|
||||
this.events = [
|
||||
dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"),
|
||||
dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"),
|
||||
dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"),
|
||||
dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp")
|
||||
];
|
||||
var c = "dojoDnd" + (copy ? "Copy" : "Move");
|
||||
dojo.addClass(dojo.body(), c);
|
||||
},
|
||||
canDrop: function(flag){
|
||||
// summary: called to notify if the current target can accept items
|
||||
var canDropFlag = this.target && flag;
|
||||
if(this.canDropFlag != canDropFlag){
|
||||
this.canDropFlag = canDropFlag;
|
||||
this.avatar.update();
|
||||
}
|
||||
},
|
||||
stopDrag: function(){
|
||||
// summary: stop the DnD in progress
|
||||
dojo.removeClass(dojo.body(), "dojoDndCopy");
|
||||
dojo.removeClass(dojo.body(), "dojoDndMove");
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
this.events = [];
|
||||
this.avatar.destroy();
|
||||
this.avatar = null;
|
||||
this.source = null;
|
||||
this.nodes = [];
|
||||
},
|
||||
makeAvatar: function(){
|
||||
// summary: makes the avatar, it is separate to be overwritten dynamically, if needed
|
||||
return new dojo.dnd.Avatar(this);
|
||||
},
|
||||
updateAvatar: function(){
|
||||
// summary: updates the avatar, it is separate to be overwritten dynamically, if needed
|
||||
this.avatar.update();
|
||||
},
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
var a = this.avatar;
|
||||
if(a){
|
||||
//dojo.dnd.autoScrollNodes(e);
|
||||
dojo.dnd.autoScroll(e);
|
||||
dojo.marginBox(a.node, {l: e.pageX + this.OFFSET_X, t: e.pageY + this.OFFSET_Y});
|
||||
var copy = Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e)));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(this.avatar && this.source.mouseButton == e.button){
|
||||
if(this.target && this.canDropFlag){
|
||||
dojo.publish("/dnd/drop", [this.source, this.nodes, Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e)))]);
|
||||
}else{
|
||||
dojo.publish("/dnd/cancel");
|
||||
}
|
||||
this.stopDrag();
|
||||
}
|
||||
},
|
||||
// keyboard event processors
|
||||
onKeyDown: function(e){
|
||||
// summary: event processor for onkeydown:
|
||||
// watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
|
||||
// e: Event: keyboard event
|
||||
if(this.avatar){
|
||||
switch(e.keyCode){
|
||||
case dojo.keys.CTRL:
|
||||
var copy = Boolean(this.source.copyState(true));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
break;
|
||||
case dojo.keys.ESCAPE:
|
||||
dojo.publish("/dnd/cancel");
|
||||
this.stopDrag();
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
onKeyUp: function(e){
|
||||
// summary: event processor for onkeyup, watching for CTRL for copy/move status
|
||||
// e: Event: keyboard event
|
||||
if(this.avatar && e.keyCode == dojo.keys.CTRL){
|
||||
var copy = Boolean(this.source.copyState(false));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
// utilities
|
||||
_setCopyStatus: function(copy){
|
||||
// summary: changes the copy status
|
||||
// copy: Boolean: the copy status
|
||||
this.copy = copy;
|
||||
this.source._markDndStatus(this.copy);
|
||||
this.updateAvatar();
|
||||
dojo.removeClass(dojo.body(), "dojoDnd" + (this.copy ? "Move" : "Copy"));
|
||||
dojo.addClass(dojo.body(), "dojoDnd" + (this.copy ? "Copy" : "Move"));
|
||||
}
|
||||
});
|
||||
|
||||
// summary: the manager singleton variable, can be overwritten, if needed
|
||||
dojo.dnd._manager = null;
|
||||
|
||||
dojo.dnd.manager = function(){
|
||||
// summary: returns the current DnD manager, creates one if it is not created yet
|
||||
if(!dojo.dnd._manager){
|
||||
dojo.dnd._manager = new dojo.dnd.Manager();
|
||||
}
|
||||
return dojo.dnd._manager; // Object
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,244 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Selector"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Selector"] = true;
|
||||
dojo.provide("dojo.dnd.Selector");
|
||||
|
||||
dojo.require("dojo.dnd.common");
|
||||
dojo.require("dojo.dnd.Container");
|
||||
|
||||
/*
|
||||
Container item states:
|
||||
"" - an item is not selected
|
||||
"Selected" - an item is selected
|
||||
"Anchor" - an item is selected, and is an anchor for a "shift" selection
|
||||
*/
|
||||
|
||||
dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, {
|
||||
// summary: a Selector object, which knows how to select its children
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Selector
|
||||
// node: Node: node or node's id to build the selector on
|
||||
// params: Object: a dict of parameters, recognized parameters are:
|
||||
// singular: Boolean: allows selection of only one element, if true
|
||||
// the rest of parameters are passed to the container
|
||||
if(!params){ params = {}; }
|
||||
this.singular = params.singular;
|
||||
// class-specific variables
|
||||
this.selection = {};
|
||||
this.anchor = null;
|
||||
this.simpleSelection = false;
|
||||
// set up events
|
||||
this.events.push(
|
||||
dojo.connect(this.node, "onmousedown", this, "onMouseDown"),
|
||||
dojo.connect(this.node, "onmouseup", this, "onMouseUp"));
|
||||
},
|
||||
|
||||
// object attributes (for markup)
|
||||
singular: false, // is singular property
|
||||
|
||||
// methods
|
||||
getSelectedNodes: function(){
|
||||
// summary: returns a list (an array) of selected nodes
|
||||
var t = new dojo.NodeList();
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
t.push(dojo.byId(i));
|
||||
}
|
||||
return t; // Array
|
||||
},
|
||||
selectNone: function(){
|
||||
// summary: unselects all items
|
||||
return this._removeSelection()._removeAnchor(); // self
|
||||
},
|
||||
selectAll: function(){
|
||||
// summary: selects all items
|
||||
this.forInItems(function(data, id){
|
||||
this._addItemClass(dojo.byId(id), "Selected");
|
||||
this.selection[id] = 1;
|
||||
}, this);
|
||||
return this._removeAnchor(); // self
|
||||
},
|
||||
deleteSelectedNodes: function(){
|
||||
// summary: deletes all selected items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var n = dojo.byId(i);
|
||||
this.delItem(i);
|
||||
dojo._destroyElement(n);
|
||||
}
|
||||
this.anchor = null;
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
insertNodes: function(addSelected, data, before, anchor){
|
||||
// summary: inserts new data items (see Container's insertNodes method for details)
|
||||
// addSelected: Boolean: all new nodes will be added to selected items, if true, no selection change otherwise
|
||||
// data: Array: a list of data items, which should be processed by the creator function
|
||||
// before: Boolean: insert before the anchor, if true, and after the anchor otherwise
|
||||
// anchor: Node: the anchor node to be used as a point of insertion
|
||||
var oldCreator = this._normalizedCreator;
|
||||
this._normalizedCreator = function(item, hint){
|
||||
var t = oldCreator.call(this, item, hint);
|
||||
if(addSelected){
|
||||
if(!this.anchor){
|
||||
this.anchor = t.node;
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}else if(this.anchor != t.node){
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
this._addItemClass(t.node, "Selected");
|
||||
}
|
||||
this.selection[t.node.id] = 1;
|
||||
}else{
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
}
|
||||
return t;
|
||||
};
|
||||
dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor);
|
||||
this._normalizedCreator = oldCreator;
|
||||
return this; // self
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: prepares the object to be garbage-collected
|
||||
dojo.dnd.Selector.superclass.destroy.call(this);
|
||||
this.selection = this.anchor = null;
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Selector(node, params);
|
||||
},
|
||||
|
||||
// mouse events
|
||||
onMouseDown: function(e){
|
||||
// summary: event processor for onmousedown
|
||||
// e: Event: mouse event
|
||||
if(!this.current){ return; }
|
||||
if(!this.singular && !dojo.dnd.getCopyKeyState(e) && !e.shiftKey && (this.current.id in this.selection)){
|
||||
this.simpleSelection = true;
|
||||
dojo.stopEvent(e);
|
||||
return;
|
||||
}
|
||||
if(!this.singular && e.shiftKey){
|
||||
if(!dojo.dnd.getCopyKeyState(e)){
|
||||
this._removeSelection();
|
||||
}
|
||||
var c = dojo.query("> .dojoDndItem", this.parent);
|
||||
if(c.length){
|
||||
if(!this.anchor){
|
||||
this.anchor = c[0];
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}
|
||||
this.selection[this.anchor.id] = 1;
|
||||
if(this.anchor != this.current){
|
||||
var i = 0;
|
||||
for(; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
}
|
||||
for(++i; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
this._addItemClass(node, "Selected");
|
||||
this.selection[node.id] = 1;
|
||||
}
|
||||
this._addItemClass(this.current, "Selected");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(this.singular){
|
||||
if(this.anchor == this.current){
|
||||
if(dojo.dnd.getCopyKeyState(e)){
|
||||
this.selectNone();
|
||||
}
|
||||
}else{
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}else{
|
||||
if(dojo.dnd.getCopyKeyState(e)){
|
||||
if(this.anchor == this.current){
|
||||
delete this.selection[this.anchor.id];
|
||||
this._removeAnchor();
|
||||
}else{
|
||||
if(this.current.id in this.selection){
|
||||
this._removeItemClass(this.current, "Selected");
|
||||
delete this.selection[this.current.id];
|
||||
}else{
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this._addItemClass(this.anchor, "Selected");
|
||||
}
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(!(this.current.id in this.selection)){
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(!this.simpleSelection){ return; }
|
||||
this.simpleSelection = false;
|
||||
this.selectNone();
|
||||
if(this.current){
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
},
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
this.simpleSelection = false;
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary: this function is called once, when mouse is over our container
|
||||
this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove");
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary: this function is called once, when mouse is out of our container
|
||||
dojo.disconnect(this.onmousemoveEvent);
|
||||
delete this.onmousemoveEvent;
|
||||
},
|
||||
_removeSelection: function(){
|
||||
// summary: unselects all items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var node = dojo.byId(i);
|
||||
if(node){ this._removeItemClass(node, "Selected"); }
|
||||
}
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
_removeAnchor: function(){
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this.anchor = null;
|
||||
}
|
||||
return this; // self
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
@@ -1,374 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Source"] = true;
|
||||
dojo.provide("dojo.dnd.Source");
|
||||
|
||||
dojo.require("dojo.dnd.Selector");
|
||||
dojo.require("dojo.dnd.Manager");
|
||||
|
||||
/*
|
||||
Container property:
|
||||
"Horizontal"- if this is the horizontal container
|
||||
Source states:
|
||||
"" - normal state
|
||||
"Moved" - this source is being moved
|
||||
"Copied" - this source is being copied
|
||||
Target states:
|
||||
"" - normal state
|
||||
"Disabled" - the target cannot accept an avatar
|
||||
Target anchor state:
|
||||
"" - item is not selected
|
||||
"Before" - insert point is before the anchor
|
||||
"After" - insert point is after the anchor
|
||||
*/
|
||||
|
||||
dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
|
||||
// summary: a Source object, which can be used as a DnD source, or a DnD target
|
||||
|
||||
// object attributes (for markup)
|
||||
isSource: true,
|
||||
horizontal: false,
|
||||
copyOnly: false,
|
||||
skipForm: false,
|
||||
withHandles: false,
|
||||
accept: ["text"],
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Source
|
||||
// node: Node: node or node's id to build the source on
|
||||
// params: Object: a dict of parameters, recognized parameters are:
|
||||
// isSource: Boolean: can be used as a DnD source, if true; assumed to be "true" if omitted
|
||||
// accept: Array: list of accepted types (text strings) for a target; assumed to be ["text"] if omitted
|
||||
// horizontal: Boolean: a horizontal container, if true, vertical otherwise or when omitted
|
||||
// copyOnly: Boolean: always copy items, if true, use a state of Ctrl key otherwise
|
||||
// withHandles: Boolean: allows dragging only by handles
|
||||
// the rest of parameters are passed to the selector
|
||||
if(!params){ params = {}; }
|
||||
this.isSource = typeof params.isSource == "undefined" ? true : params.isSource;
|
||||
var type = params.accept instanceof Array ? params.accept : ["text"];
|
||||
this.accept = null;
|
||||
if(type.length){
|
||||
this.accept = {};
|
||||
for(var i = 0; i < type.length; ++i){
|
||||
this.accept[type[i]] = 1;
|
||||
}
|
||||
}
|
||||
this.horizontal = params.horizontal;
|
||||
this.copyOnly = params.copyOnly;
|
||||
this.withHandles = params.withHandles;
|
||||
// class-specific variables
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
// states
|
||||
this.sourceState = "";
|
||||
if(this.isSource){
|
||||
dojo.addClass(this.node, "dojoDndSource");
|
||||
}
|
||||
this.targetState = "";
|
||||
if(this.accept){
|
||||
dojo.addClass(this.node, "dojoDndTarget");
|
||||
}
|
||||
if(this.horizontal){
|
||||
dojo.addClass(this.node, "dojoDndHorizontal");
|
||||
}
|
||||
// set up events
|
||||
this.topics = [
|
||||
dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
|
||||
dojo.subscribe("/dnd/start", this, "onDndStart"),
|
||||
dojo.subscribe("/dnd/drop", this, "onDndDrop"),
|
||||
dojo.subscribe("/dnd/cancel", this, "onDndCancel")
|
||||
];
|
||||
},
|
||||
|
||||
// methods
|
||||
checkAcceptance: function(source, nodes){
|
||||
// summary: checks, if the target can accept nodes from this source
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
if(this == source){ return true; }
|
||||
for(var i = 0; i < nodes.length; ++i){
|
||||
var type = source.getItem(nodes[i].id).type;
|
||||
// type instanceof Array
|
||||
var flag = false;
|
||||
for(var j = 0; j < type.length; ++j){
|
||||
if(type[j] in this.accept){
|
||||
flag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!flag){
|
||||
return false; // Boolean
|
||||
}
|
||||
}
|
||||
return true; // Boolean
|
||||
},
|
||||
copyState: function(keyPressed){
|
||||
// summary: Returns true, if we need to copy items, false to move.
|
||||
// It is separated to be overwritten dynamically, if needed.
|
||||
// keyPressed: Boolean: the "copy" was pressed
|
||||
return this.copyOnly || keyPressed; // Boolean
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: prepares the object to be garbage-collected
|
||||
dojo.dnd.Source.superclass.destroy.call(this);
|
||||
dojo.forEach(this.topics, dojo.unsubscribe);
|
||||
this.targetAnchor = null;
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Source(node, params);
|
||||
},
|
||||
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
if(this.isDragging && this.targetState == "Disabled"){ return; }
|
||||
dojo.dnd.Source.superclass.onMouseMove.call(this, e);
|
||||
var m = dojo.dnd.manager();
|
||||
if(this.isDragging){
|
||||
// calculate before/after
|
||||
var before = false;
|
||||
if(this.current){
|
||||
if(!this.targetBox || this.targetAnchor != this.current){
|
||||
this.targetBox = {
|
||||
xy: dojo.coords(this.current, true),
|
||||
w: this.current.offsetWidth,
|
||||
h: this.current.offsetHeight
|
||||
};
|
||||
}
|
||||
if(this.horizontal){
|
||||
before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2);
|
||||
}else{
|
||||
before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2);
|
||||
}
|
||||
}
|
||||
if(this.current != this.targetAnchor || before != this.before){
|
||||
this._markTargetAnchor(before);
|
||||
m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
|
||||
}
|
||||
}else{
|
||||
if(this.mouseDown && this.isSource){
|
||||
var nodes = this.getSelectedNodes();
|
||||
if(nodes.length){
|
||||
m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e)));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseDown: function(e){
|
||||
// summary: event processor for onmousedown
|
||||
// e: Event: mouse event
|
||||
if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
|
||||
this.mouseDown = true;
|
||||
this.mouseButton = e.button;
|
||||
dojo.dnd.Source.superclass.onMouseDown.call(this, e);
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(this.mouseDown){
|
||||
this.mouseDown = false;
|
||||
dojo.dnd.Source.superclass.onMouseUp.call(this, e);
|
||||
}
|
||||
},
|
||||
|
||||
// topic event processors
|
||||
onDndSourceOver: function(source){
|
||||
// summary: topic event processor for /dnd/source/over, called when detected a current source
|
||||
// source: Object: the source which has the mouse over it
|
||||
if(this != source){
|
||||
this.mouseDown = false;
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
}
|
||||
}else if(this.isDragging){
|
||||
var m = dojo.dnd.manager();
|
||||
m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
|
||||
}
|
||||
},
|
||||
onDndStart: function(source, nodes, copy){
|
||||
// summary: topic event processor for /dnd/start, called to initiate the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
if(this.isSource){
|
||||
this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
|
||||
}
|
||||
var accepted = this.accept && this.checkAcceptance(source, nodes);
|
||||
this._changeState("Target", accepted ? "" : "Disabled");
|
||||
if(accepted){
|
||||
dojo.dnd.manager().overSource(this);
|
||||
}
|
||||
this.isDragging = true;
|
||||
},
|
||||
onDndDrop: function(source, nodes, copy){
|
||||
// summary: topic event processor for /dnd/drop, called to finish the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
do{ //break box
|
||||
if(this.containerState != "Over"){ break; }
|
||||
var oldCreator = this._normalizedCreator;
|
||||
if(this != source){
|
||||
// transferring nodes from the source to the target
|
||||
if(this.creator){
|
||||
// use defined creator
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, source.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// we have no creator defined => move/clone nodes
|
||||
if(copy){
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
source.delItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}
|
||||
}else{
|
||||
// transferring nodes within the single source
|
||||
if(this.current && this.current.id in this.selection){ break; }
|
||||
if(this.creator){
|
||||
// use defined creator
|
||||
if(copy){
|
||||
// create new copies of data items
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, source.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
if(!this.current){ break; }
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}else{
|
||||
// we have no creator defined => move/clone nodes
|
||||
if(copy){
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
if(!this.current){ break; }
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
this._removeSelection();
|
||||
if(this != source){
|
||||
this._removeAnchor();
|
||||
}
|
||||
if(this != source && !copy && !this.creator){
|
||||
source.selectNone();
|
||||
}
|
||||
this.insertNodes(true, nodes, this.before, this.current);
|
||||
if(this != source && !copy && this.creator){
|
||||
source.deleteSelectedNodes();
|
||||
}
|
||||
this._normalizedCreator = oldCreator;
|
||||
}while(false);
|
||||
this.onDndCancel();
|
||||
},
|
||||
onDndCancel: function(){
|
||||
// summary: topic event processor for /dnd/cancel, called to cancel the DnD operation
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
this.targetAnchor = null;
|
||||
}
|
||||
this.before = true;
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this._changeState("Source", "");
|
||||
this._changeState("Target", "");
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary: this function is called once, when mouse is over our container
|
||||
dojo.dnd.Source.superclass.onOverEvent.call(this);
|
||||
dojo.dnd.manager().overSource(this);
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary: this function is called once, when mouse is out of our container
|
||||
dojo.dnd.Source.superclass.onOutEvent.call(this);
|
||||
dojo.dnd.manager().outSource(this);
|
||||
},
|
||||
_markTargetAnchor: function(before){
|
||||
// summary: assigns a class to the current target anchor based on "before" status
|
||||
// before: Boolean: insert before, if true, after otherwise
|
||||
if(this.current == this.targetAnchor && this.before == before){ return; }
|
||||
if(this.targetAnchor){
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
this.targetAnchor = this.current;
|
||||
this.targetBox = null;
|
||||
this.before = before;
|
||||
if(this.targetAnchor){
|
||||
this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
},
|
||||
_unmarkTargetAnchor: function(){
|
||||
// summary: removes a class of the current target anchor based on "before" status
|
||||
if(!this.targetAnchor){ return; }
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
},
|
||||
_markDndStatus: function(copy){
|
||||
// summary: changes source's state based on "copy" status
|
||||
this._changeState("Source", copy ? "Copied" : "Moved");
|
||||
},
|
||||
_legalMouseDown: function(e){
|
||||
// summary: checks if user clicked on "approved" items
|
||||
// e: Event: mouse event
|
||||
if(!this.withHandles){ return true; }
|
||||
for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){
|
||||
if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
|
||||
}
|
||||
return false; // Boolean
|
||||
}
|
||||
});
|
||||
|
||||
dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
|
||||
// summary: a Target object, which can be used as a DnD target
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Target --- see the Source constructor for details
|
||||
this.isSource = false;
|
||||
dojo.removeClass(this.node, "dojoDndSource");
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Target(node, params);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Avatar"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Avatar"] = true;
|
||||
dojo.provide("dojo.dnd.Avatar");
|
||||
|
||||
dojo.require("dojo.dnd.common");
|
||||
|
||||
dojo.dnd.Avatar = function(manager){
|
||||
// summary: an object, which represents transferred DnD items visually
|
||||
// manager: Object: a DnD manager object
|
||||
this.manager = manager;
|
||||
this.construct();
|
||||
};
|
||||
|
||||
dojo.extend(dojo.dnd.Avatar, {
|
||||
construct: function(){
|
||||
// summary: a constructor function;
|
||||
// it is separate so it can be (dynamically) overwritten in case of need
|
||||
var a = dojo.doc.createElement("table");
|
||||
a.className = "dojoDndAvatar";
|
||||
a.style.position = "absolute";
|
||||
a.style.zIndex = 1999;
|
||||
a.style.margin = "0px"; // to avoid dojo.marginBox() problems with table's margins
|
||||
var b = dojo.doc.createElement("tbody");
|
||||
var tr = dojo.doc.createElement("tr");
|
||||
tr.className = "dojoDndAvatarHeader";
|
||||
var td = dojo.doc.createElement("td");
|
||||
td.innerHTML = this._generateText();
|
||||
tr.appendChild(td);
|
||||
dojo.style(tr, "opacity", 0.9);
|
||||
b.appendChild(tr);
|
||||
var k = Math.min(5, this.manager.nodes.length);
|
||||
var source = this.manager.source;
|
||||
for(var i = 0; i < k; ++i){
|
||||
tr = dojo.doc.createElement("tr");
|
||||
tr.className = "dojoDndAvatarItem";
|
||||
td = dojo.doc.createElement("td");
|
||||
var node = source.creator ?
|
||||
// create an avatar representation of the node
|
||||
node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node :
|
||||
// or just clone the node and hope it works
|
||||
node = this.manager.nodes[i].cloneNode(true);
|
||||
node.id = "";
|
||||
td.appendChild(node);
|
||||
tr.appendChild(td);
|
||||
dojo.style(tr, "opacity", (9 - i) / 10);
|
||||
b.appendChild(tr);
|
||||
}
|
||||
a.appendChild(b);
|
||||
this.node = a;
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: a desctructor for the avatar, called to remove all references so it can be garbage-collected
|
||||
dojo._destroyElement(this.node);
|
||||
this.node = false;
|
||||
},
|
||||
update: function(){
|
||||
// summary: updates the avatar to reflect the current DnD state
|
||||
dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
|
||||
// replace text
|
||||
var t = this.node.getElementsByTagName("td");
|
||||
for(var i = 0; i < t.length; ++i){
|
||||
var n = t[i];
|
||||
if(dojo.hasClass(n.parentNode, "dojoDndAvatarHeader")){
|
||||
n.innerHTML = this._generateText();
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
_generateText: function(){
|
||||
// summary: generates a proper text to reflect copying or moving of items
|
||||
return this.manager.nodes.length.toString();
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
@@ -1,311 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Container"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Container"] = true;
|
||||
dojo.provide("dojo.dnd.Container");
|
||||
|
||||
dojo.require("dojo.dnd.common");
|
||||
dojo.require("dojo.parser");
|
||||
|
||||
/*
|
||||
Container states:
|
||||
"" - normal state
|
||||
"Over" - mouse over a container
|
||||
Container item states:
|
||||
"" - normal state
|
||||
"Over" - mouse over a container item
|
||||
*/
|
||||
|
||||
dojo.declare("dojo.dnd.Container", null, {
|
||||
// summary: a Container object, which knows when mouse hovers over it,
|
||||
// and know over which element it hovers
|
||||
|
||||
// object attributes (for markup)
|
||||
skipForm: false,
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Container
|
||||
// node: Node: node or node's id to build the container on
|
||||
// params: Object: a dict of parameters, recognized parameters are:
|
||||
// creator: Function: a creator function, which takes a data item, and returns an object like that:
|
||||
// {node: newNode, data: usedData, type: arrayOfStrings}
|
||||
// skipForm: Boolean: don't start the drag operation, if clicked on form elements
|
||||
// _skipStartup: Boolean: skip startup(), which collects children, for deferred initialization
|
||||
// (this is used in the markup mode)
|
||||
this.node = dojo.byId(node);
|
||||
if(!params){ params = {}; }
|
||||
this.creator = params.creator || null;
|
||||
this.skipForm = params.skipForm;
|
||||
this.defaultCreator = dojo.dnd._defaultCreator(this.node);
|
||||
|
||||
// class-specific variables
|
||||
this.map = {};
|
||||
this.current = null;
|
||||
|
||||
// states
|
||||
this.containerState = "";
|
||||
dojo.addClass(this.node, "dojoDndContainer");
|
||||
|
||||
// mark up children
|
||||
if(!(params && params._skipStartup)){
|
||||
this.startup();
|
||||
}
|
||||
|
||||
// set up events
|
||||
this.events = [
|
||||
dojo.connect(this.node, "onmouseover", this, "onMouseOver"),
|
||||
dojo.connect(this.node, "onmouseout", this, "onMouseOut"),
|
||||
// cancel text selection and text dragging
|
||||
dojo.connect(this.node, "ondragstart", this, "onSelectStart"),
|
||||
dojo.connect(this.node, "onselectstart", this, "onSelectStart")
|
||||
];
|
||||
},
|
||||
|
||||
// object attributes (for markup)
|
||||
creator: function(){}, // creator function, dummy at the moment
|
||||
|
||||
// abstract access to the map
|
||||
getItem: function(/*String*/ key){
|
||||
// summary: returns a data item by its key (id)
|
||||
return this.map[key]; // Object
|
||||
},
|
||||
setItem: function(/*String*/ key, /*Object*/ data){
|
||||
// summary: associates a data item with its key (id)
|
||||
this.map[key] = data;
|
||||
},
|
||||
delItem: function(/*String*/ key){
|
||||
// summary: removes a data item from the map by its key (id)
|
||||
delete this.map[key];
|
||||
},
|
||||
forInItems: function(/*Function*/ f, /*Object?*/ o){
|
||||
// summary: iterates over a data map skipping members, which
|
||||
// are present in the empty object (IE and/or 3rd-party libraries).
|
||||
o = o || dojo.global;
|
||||
var m = this.map, e = dojo.dnd._empty;
|
||||
for(var i in this.map){
|
||||
if(i in e){ continue; }
|
||||
f.call(o, m[i], i, m);
|
||||
}
|
||||
},
|
||||
clearItems: function(){
|
||||
// summary: removes all data items from the map
|
||||
this.map = {};
|
||||
},
|
||||
|
||||
// methods
|
||||
getAllNodes: function(){
|
||||
// summary: returns a list (an array) of all valid child nodes
|
||||
return dojo.query("> .dojoDndItem", this.parent); // NodeList
|
||||
},
|
||||
insertNodes: function(data, before, anchor){
|
||||
// summary: inserts an array of new nodes before/after an anchor node
|
||||
// data: Array: a list of data items, which should be processed by the creator function
|
||||
// before: Boolean: insert before the anchor, if true, and after the anchor otherwise
|
||||
// anchor: Node: the anchor node to be used as a point of insertion
|
||||
if(!this.parent.firstChild){
|
||||
anchor = null;
|
||||
}else if(before){
|
||||
if(!anchor){
|
||||
anchor = this.parent.firstChild;
|
||||
}
|
||||
}else{
|
||||
if(anchor){
|
||||
anchor = anchor.nextSibling;
|
||||
}
|
||||
}
|
||||
if(anchor){
|
||||
for(var i = 0; i < data.length; ++i){
|
||||
var t = this._normalizedCreator(data[i]);
|
||||
this.setItem(t.node.id, {data: t.data, type: t.type});
|
||||
this.parent.insertBefore(t.node, anchor);
|
||||
}
|
||||
}else{
|
||||
for(var i = 0; i < data.length; ++i){
|
||||
var t = this._normalizedCreator(data[i]);
|
||||
this.setItem(t.node.id, {data: t.data, type: t.type});
|
||||
this.parent.appendChild(t.node);
|
||||
}
|
||||
}
|
||||
return this; // self
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: prepares the object to be garbage-collected
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
this.clearItems();
|
||||
this.node = this.parent = this.current;
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Container(node, params);
|
||||
},
|
||||
startup: function(){
|
||||
// summary: collects valid child items and populate the map
|
||||
|
||||
// set up the real parent node
|
||||
this.parent = this.node;
|
||||
if(this.parent.tagName.toLowerCase() == "table"){
|
||||
var c = this.parent.getElementsByTagName("tbody");
|
||||
if(c && c.length){ this.parent = c[0]; }
|
||||
}
|
||||
|
||||
// process specially marked children
|
||||
dojo.query("> .dojoDndItem", this.parent).forEach(function(node){
|
||||
if(!node.id){ node.id = dojo.dnd.getUniqueId(); }
|
||||
var type = node.getAttribute("dndType"),
|
||||
data = node.getAttribute("dndData");
|
||||
this.setItem(node.id, {
|
||||
data: data ? data : node.innerHTML,
|
||||
type: type ? type.split(/\s*,\s*/) : ["text"]
|
||||
});
|
||||
}, this);
|
||||
},
|
||||
|
||||
// mouse events
|
||||
onMouseOver: function(e){
|
||||
// summary: event processor for onmouseover
|
||||
// e: Event: mouse event
|
||||
var n = e.relatedTarget;
|
||||
while(n){
|
||||
if(n == this.node){ break; }
|
||||
try{
|
||||
n = n.parentNode;
|
||||
}catch(x){
|
||||
n = null;
|
||||
}
|
||||
}
|
||||
if(!n){
|
||||
this._changeState("Container", "Over");
|
||||
this.onOverEvent();
|
||||
}
|
||||
n = this._getChildByEvent(e);
|
||||
if(this.current == n){ return; }
|
||||
if(this.current){ this._removeItemClass(this.current, "Over"); }
|
||||
if(n){ this._addItemClass(n, "Over"); }
|
||||
this.current = n;
|
||||
},
|
||||
onMouseOut: function(e){
|
||||
// summary: event processor for onmouseout
|
||||
// e: Event: mouse event
|
||||
for(var n = e.relatedTarget; n;){
|
||||
if(n == this.node){ return; }
|
||||
try{
|
||||
n = n.parentNode;
|
||||
}catch(x){
|
||||
n = null;
|
||||
}
|
||||
}
|
||||
if(this.current){
|
||||
this._removeItemClass(this.current, "Over");
|
||||
this.current = null;
|
||||
}
|
||||
this._changeState("Container", "");
|
||||
this.onOutEvent();
|
||||
},
|
||||
onSelectStart: function(e){
|
||||
// summary: event processor for onselectevent and ondragevent
|
||||
// e: Event: mouse event
|
||||
if(!this.skipForm || !dojo.dnd.isFormElement(e)){
|
||||
dojo.stopEvent(e);
|
||||
}
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary: this function is called once, when mouse is over our container
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary: this function is called once, when mouse is out of our container
|
||||
},
|
||||
_changeState: function(type, newState){
|
||||
// summary: changes a named state to new state value
|
||||
// type: String: a name of the state to change
|
||||
// newState: String: new state
|
||||
var prefix = "dojoDnd" + type;
|
||||
var state = type.toLowerCase() + "State";
|
||||
//dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
|
||||
dojo.removeClass(this.node, prefix + this[state]);
|
||||
dojo.addClass(this.node, prefix + newState);
|
||||
this[state] = newState;
|
||||
},
|
||||
_addItemClass: function(node, type){
|
||||
// summary: adds a class with prefix "dojoDndItem"
|
||||
// node: Node: a node
|
||||
// type: String: a variable suffix for a class name
|
||||
dojo.addClass(node, "dojoDndItem" + type);
|
||||
},
|
||||
_removeItemClass: function(node, type){
|
||||
// summary: removes a class with prefix "dojoDndItem"
|
||||
// node: Node: a node
|
||||
// type: String: a variable suffix for a class name
|
||||
dojo.removeClass(node, "dojoDndItem" + type);
|
||||
},
|
||||
_getChildByEvent: function(e){
|
||||
// summary: gets a child, which is under the mouse at the moment, or null
|
||||
// e: Event: a mouse event
|
||||
var node = e.target;
|
||||
if(node){
|
||||
for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){
|
||||
if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; }
|
||||
}
|
||||
}
|
||||
return null;
|
||||
},
|
||||
_normalizedCreator: function(item, hint){
|
||||
// summary: adds all necessary data to the output of the user-supplied creator function
|
||||
var t = (this.creator ? this.creator : this.defaultCreator)(item, hint);
|
||||
if(!dojo.isArray(t.type)){ t.type = ["text"]; }
|
||||
if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); }
|
||||
dojo.addClass(t.node, "dojoDndItem");
|
||||
return t;
|
||||
}
|
||||
});
|
||||
|
||||
dojo.dnd._createNode = function(tag){
|
||||
// summary: returns a function, which creates an element of given tag
|
||||
// (SPAN by default) and sets its innerHTML to given text
|
||||
// tag: String: a tag name or empty for SPAN
|
||||
if(!tag){ return dojo.dnd._createSpan; }
|
||||
return function(text){ // Function
|
||||
var n = dojo.doc.createElement(tag);
|
||||
n.innerHTML = text;
|
||||
return n;
|
||||
};
|
||||
};
|
||||
|
||||
dojo.dnd._createTrTd = function(text){
|
||||
// summary: creates a TR/TD structure with given text as an innerHTML of TD
|
||||
// text: String: a text for TD
|
||||
var tr = dojo.doc.createElement("tr");
|
||||
var td = dojo.doc.createElement("td");
|
||||
td.innerHTML = text;
|
||||
tr.appendChild(td);
|
||||
return tr; // Node
|
||||
};
|
||||
|
||||
dojo.dnd._createSpan = function(text){
|
||||
// summary: creates a SPAN element with given text as its innerHTML
|
||||
// text: String: a text for SPAN
|
||||
var n = dojo.doc.createElement("span");
|
||||
n.innerHTML = text;
|
||||
return n; // Node
|
||||
};
|
||||
|
||||
// dojo.dnd._defaultCreatorNodes: Object: a dicitionary, which maps container tag names to child tag names
|
||||
dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"};
|
||||
|
||||
dojo.dnd._defaultCreator = function(node){
|
||||
// summary: takes a container node, and returns an appropriate creator function
|
||||
// node: Node: a container node
|
||||
var tag = node.tagName.toLowerCase();
|
||||
var c = tag == "table" ? dojo.dnd._createTrTd : dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]);
|
||||
return function(item, hint){ // Function
|
||||
var isObj = dojo.isObject(item) && item;
|
||||
var data = (isObj && item.data) ? item.data : item;
|
||||
var type = (isObj && item.type) ? item.type : ["text"];
|
||||
var t = String(data), n = (hint == "avatar" ? dojo.dnd._createSpan : c)(t);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: data, type: type};
|
||||
};
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,175 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Manager"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Manager"] = true;
|
||||
dojo.provide("dojo.dnd.Manager");
|
||||
|
||||
dojo.require("dojo.dnd.common");
|
||||
dojo.require("dojo.dnd.autoscroll");
|
||||
dojo.require("dojo.dnd.Avatar");
|
||||
|
||||
dojo.dnd.Manager = function(){
|
||||
// summary: the manager of DnD operations (usually a singleton)
|
||||
this.avatar = null;
|
||||
this.source = null;
|
||||
this.nodes = [];
|
||||
this.copy = true;
|
||||
this.target = null;
|
||||
this.canDropFlag = false;
|
||||
this.events = [];
|
||||
};
|
||||
|
||||
dojo.extend(dojo.dnd.Manager, {
|
||||
// avatar's offset from the mouse
|
||||
OFFSET_X: 16,
|
||||
OFFSET_Y: 16,
|
||||
// methods
|
||||
overSource: function(source){
|
||||
// summary: called when a source detected a mouse-over conditiion
|
||||
// source: Object: the reporter
|
||||
if(this.avatar){
|
||||
this.target = (source && source.targetState != "Disabled") ? source : null;
|
||||
this.avatar.update();
|
||||
}
|
||||
dojo.publish("/dnd/source/over", [source]);
|
||||
},
|
||||
outSource: function(source){
|
||||
// summary: called when a source detected a mouse-out conditiion
|
||||
// source: Object: the reporter
|
||||
if(this.avatar){
|
||||
if(this.target == source){
|
||||
this.target = null;
|
||||
this.canDropFlag = false;
|
||||
this.avatar.update();
|
||||
dojo.publish("/dnd/source/over", [null]);
|
||||
}
|
||||
}else{
|
||||
dojo.publish("/dnd/source/over", [null]);
|
||||
}
|
||||
},
|
||||
startDrag: function(source, nodes, copy){
|
||||
// summary: called to initiate the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
this.source = source;
|
||||
this.nodes = nodes;
|
||||
this.copy = Boolean(copy); // normalizing to true boolean
|
||||
this.avatar = this.makeAvatar();
|
||||
dojo.body().appendChild(this.avatar.node);
|
||||
dojo.publish("/dnd/start", [source, nodes, this.copy]);
|
||||
this.events = [
|
||||
dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"),
|
||||
dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"),
|
||||
dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"),
|
||||
dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp")
|
||||
];
|
||||
var c = "dojoDnd" + (copy ? "Copy" : "Move");
|
||||
dojo.addClass(dojo.body(), c);
|
||||
},
|
||||
canDrop: function(flag){
|
||||
// summary: called to notify if the current target can accept items
|
||||
var canDropFlag = this.target && flag;
|
||||
if(this.canDropFlag != canDropFlag){
|
||||
this.canDropFlag = canDropFlag;
|
||||
this.avatar.update();
|
||||
}
|
||||
},
|
||||
stopDrag: function(){
|
||||
// summary: stop the DnD in progress
|
||||
dojo.removeClass(dojo.body(), "dojoDndCopy");
|
||||
dojo.removeClass(dojo.body(), "dojoDndMove");
|
||||
dojo.forEach(this.events, dojo.disconnect);
|
||||
this.events = [];
|
||||
this.avatar.destroy();
|
||||
this.avatar = null;
|
||||
this.source = null;
|
||||
this.nodes = [];
|
||||
},
|
||||
makeAvatar: function(){
|
||||
// summary: makes the avatar, it is separate to be overwritten dynamically, if needed
|
||||
return new dojo.dnd.Avatar(this);
|
||||
},
|
||||
updateAvatar: function(){
|
||||
// summary: updates the avatar, it is separate to be overwritten dynamically, if needed
|
||||
this.avatar.update();
|
||||
},
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
var a = this.avatar;
|
||||
if(a){
|
||||
//dojo.dnd.autoScrollNodes(e);
|
||||
dojo.dnd.autoScroll(e);
|
||||
dojo.marginBox(a.node, {l: e.pageX + this.OFFSET_X, t: e.pageY + this.OFFSET_Y});
|
||||
var copy = Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e)));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(this.avatar && this.source.mouseButton == e.button){
|
||||
if(this.target && this.canDropFlag){
|
||||
dojo.publish("/dnd/drop", [this.source, this.nodes, Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e)))]);
|
||||
}else{
|
||||
dojo.publish("/dnd/cancel");
|
||||
}
|
||||
this.stopDrag();
|
||||
}
|
||||
},
|
||||
// keyboard event processors
|
||||
onKeyDown: function(e){
|
||||
// summary: event processor for onkeydown:
|
||||
// watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
|
||||
// e: Event: keyboard event
|
||||
if(this.avatar){
|
||||
switch(e.keyCode){
|
||||
case dojo.keys.CTRL:
|
||||
var copy = Boolean(this.source.copyState(true));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
break;
|
||||
case dojo.keys.ESCAPE:
|
||||
dojo.publish("/dnd/cancel");
|
||||
this.stopDrag();
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
onKeyUp: function(e){
|
||||
// summary: event processor for onkeyup, watching for CTRL for copy/move status
|
||||
// e: Event: keyboard event
|
||||
if(this.avatar && e.keyCode == dojo.keys.CTRL){
|
||||
var copy = Boolean(this.source.copyState(false));
|
||||
if(this.copy != copy){
|
||||
this._setCopyStatus(copy);
|
||||
}
|
||||
}
|
||||
},
|
||||
// utilities
|
||||
_setCopyStatus: function(copy){
|
||||
// summary: changes the copy status
|
||||
// copy: Boolean: the copy status
|
||||
this.copy = copy;
|
||||
this.source._markDndStatus(this.copy);
|
||||
this.updateAvatar();
|
||||
dojo.removeClass(dojo.body(), "dojoDnd" + (this.copy ? "Move" : "Copy"));
|
||||
dojo.addClass(dojo.body(), "dojoDnd" + (this.copy ? "Copy" : "Move"));
|
||||
}
|
||||
});
|
||||
|
||||
// summary: the manager singleton variable, can be overwritten, if needed
|
||||
dojo.dnd._manager = null;
|
||||
|
||||
dojo.dnd.manager = function(){
|
||||
// summary: returns the current DnD manager, creates one if it is not created yet
|
||||
if(!dojo.dnd._manager){
|
||||
dojo.dnd._manager = new dojo.dnd.Manager();
|
||||
}
|
||||
return dojo.dnd._manager; // Object
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,244 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Selector"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Selector"] = true;
|
||||
dojo.provide("dojo.dnd.Selector");
|
||||
|
||||
dojo.require("dojo.dnd.common");
|
||||
dojo.require("dojo.dnd.Container");
|
||||
|
||||
/*
|
||||
Container item states:
|
||||
"" - an item is not selected
|
||||
"Selected" - an item is selected
|
||||
"Anchor" - an item is selected, and is an anchor for a "shift" selection
|
||||
*/
|
||||
|
||||
dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, {
|
||||
// summary: a Selector object, which knows how to select its children
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Selector
|
||||
// node: Node: node or node's id to build the selector on
|
||||
// params: Object: a dict of parameters, recognized parameters are:
|
||||
// singular: Boolean: allows selection of only one element, if true
|
||||
// the rest of parameters are passed to the container
|
||||
if(!params){ params = {}; }
|
||||
this.singular = params.singular;
|
||||
// class-specific variables
|
||||
this.selection = {};
|
||||
this.anchor = null;
|
||||
this.simpleSelection = false;
|
||||
// set up events
|
||||
this.events.push(
|
||||
dojo.connect(this.node, "onmousedown", this, "onMouseDown"),
|
||||
dojo.connect(this.node, "onmouseup", this, "onMouseUp"));
|
||||
},
|
||||
|
||||
// object attributes (for markup)
|
||||
singular: false, // is singular property
|
||||
|
||||
// methods
|
||||
getSelectedNodes: function(){
|
||||
// summary: returns a list (an array) of selected nodes
|
||||
var t = new dojo.NodeList();
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
t.push(dojo.byId(i));
|
||||
}
|
||||
return t; // Array
|
||||
},
|
||||
selectNone: function(){
|
||||
// summary: unselects all items
|
||||
return this._removeSelection()._removeAnchor(); // self
|
||||
},
|
||||
selectAll: function(){
|
||||
// summary: selects all items
|
||||
this.forInItems(function(data, id){
|
||||
this._addItemClass(dojo.byId(id), "Selected");
|
||||
this.selection[id] = 1;
|
||||
}, this);
|
||||
return this._removeAnchor(); // self
|
||||
},
|
||||
deleteSelectedNodes: function(){
|
||||
// summary: deletes all selected items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var n = dojo.byId(i);
|
||||
this.delItem(i);
|
||||
dojo._destroyElement(n);
|
||||
}
|
||||
this.anchor = null;
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
insertNodes: function(addSelected, data, before, anchor){
|
||||
// summary: inserts new data items (see Container's insertNodes method for details)
|
||||
// addSelected: Boolean: all new nodes will be added to selected items, if true, no selection change otherwise
|
||||
// data: Array: a list of data items, which should be processed by the creator function
|
||||
// before: Boolean: insert before the anchor, if true, and after the anchor otherwise
|
||||
// anchor: Node: the anchor node to be used as a point of insertion
|
||||
var oldCreator = this._normalizedCreator;
|
||||
this._normalizedCreator = function(item, hint){
|
||||
var t = oldCreator.call(this, item, hint);
|
||||
if(addSelected){
|
||||
if(!this.anchor){
|
||||
this.anchor = t.node;
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}else if(this.anchor != t.node){
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
this._addItemClass(t.node, "Selected");
|
||||
}
|
||||
this.selection[t.node.id] = 1;
|
||||
}else{
|
||||
this._removeItemClass(t.node, "Selected");
|
||||
this._removeItemClass(t.node, "Anchor");
|
||||
}
|
||||
return t;
|
||||
};
|
||||
dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor);
|
||||
this._normalizedCreator = oldCreator;
|
||||
return this; // self
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: prepares the object to be garbage-collected
|
||||
dojo.dnd.Selector.superclass.destroy.call(this);
|
||||
this.selection = this.anchor = null;
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Selector(node, params);
|
||||
},
|
||||
|
||||
// mouse events
|
||||
onMouseDown: function(e){
|
||||
// summary: event processor for onmousedown
|
||||
// e: Event: mouse event
|
||||
if(!this.current){ return; }
|
||||
if(!this.singular && !dojo.dnd.getCopyKeyState(e) && !e.shiftKey && (this.current.id in this.selection)){
|
||||
this.simpleSelection = true;
|
||||
dojo.stopEvent(e);
|
||||
return;
|
||||
}
|
||||
if(!this.singular && e.shiftKey){
|
||||
if(!dojo.dnd.getCopyKeyState(e)){
|
||||
this._removeSelection();
|
||||
}
|
||||
var c = dojo.query("> .dojoDndItem", this.parent);
|
||||
if(c.length){
|
||||
if(!this.anchor){
|
||||
this.anchor = c[0];
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
}
|
||||
this.selection[this.anchor.id] = 1;
|
||||
if(this.anchor != this.current){
|
||||
var i = 0;
|
||||
for(; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
}
|
||||
for(++i; i < c.length; ++i){
|
||||
var node = c[i];
|
||||
if(node == this.anchor || node == this.current){ break; }
|
||||
this._addItemClass(node, "Selected");
|
||||
this.selection[node.id] = 1;
|
||||
}
|
||||
this._addItemClass(this.current, "Selected");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(this.singular){
|
||||
if(this.anchor == this.current){
|
||||
if(dojo.dnd.getCopyKeyState(e)){
|
||||
this.selectNone();
|
||||
}
|
||||
}else{
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}else{
|
||||
if(dojo.dnd.getCopyKeyState(e)){
|
||||
if(this.anchor == this.current){
|
||||
delete this.selection[this.anchor.id];
|
||||
this._removeAnchor();
|
||||
}else{
|
||||
if(this.current.id in this.selection){
|
||||
this._removeItemClass(this.current, "Selected");
|
||||
delete this.selection[this.current.id];
|
||||
}else{
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this._addItemClass(this.anchor, "Selected");
|
||||
}
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
if(!(this.current.id in this.selection)){
|
||||
this.selectNone();
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.current, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dojo.stopEvent(e);
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(!this.simpleSelection){ return; }
|
||||
this.simpleSelection = false;
|
||||
this.selectNone();
|
||||
if(this.current){
|
||||
this.anchor = this.current;
|
||||
this._addItemClass(this.anchor, "Anchor");
|
||||
this.selection[this.current.id] = 1;
|
||||
}
|
||||
},
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
this.simpleSelection = false;
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary: this function is called once, when mouse is over our container
|
||||
this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove");
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary: this function is called once, when mouse is out of our container
|
||||
dojo.disconnect(this.onmousemoveEvent);
|
||||
delete this.onmousemoveEvent;
|
||||
},
|
||||
_removeSelection: function(){
|
||||
// summary: unselects all items
|
||||
var e = dojo.dnd._empty;
|
||||
for(var i in this.selection){
|
||||
if(i in e){ continue; }
|
||||
var node = dojo.byId(i);
|
||||
if(node){ this._removeItemClass(node, "Selected"); }
|
||||
}
|
||||
this.selection = {};
|
||||
return this; // self
|
||||
},
|
||||
_removeAnchor: function(){
|
||||
if(this.anchor){
|
||||
this._removeItemClass(this.anchor, "Anchor");
|
||||
this.anchor = null;
|
||||
}
|
||||
return this; // self
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
@@ -1,374 +0,0 @@
|
||||
if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
|
||||
dojo._hasResource["dojo.dnd.Source"] = true;
|
||||
dojo.provide("dojo.dnd.Source");
|
||||
|
||||
dojo.require("dojo.dnd.Selector");
|
||||
dojo.require("dojo.dnd.Manager");
|
||||
|
||||
/*
|
||||
Container property:
|
||||
"Horizontal"- if this is the horizontal container
|
||||
Source states:
|
||||
"" - normal state
|
||||
"Moved" - this source is being moved
|
||||
"Copied" - this source is being copied
|
||||
Target states:
|
||||
"" - normal state
|
||||
"Disabled" - the target cannot accept an avatar
|
||||
Target anchor state:
|
||||
"" - item is not selected
|
||||
"Before" - insert point is before the anchor
|
||||
"After" - insert point is after the anchor
|
||||
*/
|
||||
|
||||
dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
|
||||
// summary: a Source object, which can be used as a DnD source, or a DnD target
|
||||
|
||||
// object attributes (for markup)
|
||||
isSource: true,
|
||||
horizontal: false,
|
||||
copyOnly: false,
|
||||
skipForm: false,
|
||||
withHandles: false,
|
||||
accept: ["text"],
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Source
|
||||
// node: Node: node or node's id to build the source on
|
||||
// params: Object: a dict of parameters, recognized parameters are:
|
||||
// isSource: Boolean: can be used as a DnD source, if true; assumed to be "true" if omitted
|
||||
// accept: Array: list of accepted types (text strings) for a target; assumed to be ["text"] if omitted
|
||||
// horizontal: Boolean: a horizontal container, if true, vertical otherwise or when omitted
|
||||
// copyOnly: Boolean: always copy items, if true, use a state of Ctrl key otherwise
|
||||
// withHandles: Boolean: allows dragging only by handles
|
||||
// the rest of parameters are passed to the selector
|
||||
if(!params){ params = {}; }
|
||||
this.isSource = typeof params.isSource == "undefined" ? true : params.isSource;
|
||||
var type = params.accept instanceof Array ? params.accept : ["text"];
|
||||
this.accept = null;
|
||||
if(type.length){
|
||||
this.accept = {};
|
||||
for(var i = 0; i < type.length; ++i){
|
||||
this.accept[type[i]] = 1;
|
||||
}
|
||||
}
|
||||
this.horizontal = params.horizontal;
|
||||
this.copyOnly = params.copyOnly;
|
||||
this.withHandles = params.withHandles;
|
||||
// class-specific variables
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
// states
|
||||
this.sourceState = "";
|
||||
if(this.isSource){
|
||||
dojo.addClass(this.node, "dojoDndSource");
|
||||
}
|
||||
this.targetState = "";
|
||||
if(this.accept){
|
||||
dojo.addClass(this.node, "dojoDndTarget");
|
||||
}
|
||||
if(this.horizontal){
|
||||
dojo.addClass(this.node, "dojoDndHorizontal");
|
||||
}
|
||||
// set up events
|
||||
this.topics = [
|
||||
dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
|
||||
dojo.subscribe("/dnd/start", this, "onDndStart"),
|
||||
dojo.subscribe("/dnd/drop", this, "onDndDrop"),
|
||||
dojo.subscribe("/dnd/cancel", this, "onDndCancel")
|
||||
];
|
||||
},
|
||||
|
||||
// methods
|
||||
checkAcceptance: function(source, nodes){
|
||||
// summary: checks, if the target can accept nodes from this source
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
if(this == source){ return true; }
|
||||
for(var i = 0; i < nodes.length; ++i){
|
||||
var type = source.getItem(nodes[i].id).type;
|
||||
// type instanceof Array
|
||||
var flag = false;
|
||||
for(var j = 0; j < type.length; ++j){
|
||||
if(type[j] in this.accept){
|
||||
flag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!flag){
|
||||
return false; // Boolean
|
||||
}
|
||||
}
|
||||
return true; // Boolean
|
||||
},
|
||||
copyState: function(keyPressed){
|
||||
// summary: Returns true, if we need to copy items, false to move.
|
||||
// It is separated to be overwritten dynamically, if needed.
|
||||
// keyPressed: Boolean: the "copy" was pressed
|
||||
return this.copyOnly || keyPressed; // Boolean
|
||||
},
|
||||
destroy: function(){
|
||||
// summary: prepares the object to be garbage-collected
|
||||
dojo.dnd.Source.superclass.destroy.call(this);
|
||||
dojo.forEach(this.topics, dojo.unsubscribe);
|
||||
this.targetAnchor = null;
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Source(node, params);
|
||||
},
|
||||
|
||||
// mouse event processors
|
||||
onMouseMove: function(e){
|
||||
// summary: event processor for onmousemove
|
||||
// e: Event: mouse event
|
||||
if(this.isDragging && this.targetState == "Disabled"){ return; }
|
||||
dojo.dnd.Source.superclass.onMouseMove.call(this, e);
|
||||
var m = dojo.dnd.manager();
|
||||
if(this.isDragging){
|
||||
// calculate before/after
|
||||
var before = false;
|
||||
if(this.current){
|
||||
if(!this.targetBox || this.targetAnchor != this.current){
|
||||
this.targetBox = {
|
||||
xy: dojo.coords(this.current, true),
|
||||
w: this.current.offsetWidth,
|
||||
h: this.current.offsetHeight
|
||||
};
|
||||
}
|
||||
if(this.horizontal){
|
||||
before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2);
|
||||
}else{
|
||||
before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2);
|
||||
}
|
||||
}
|
||||
if(this.current != this.targetAnchor || before != this.before){
|
||||
this._markTargetAnchor(before);
|
||||
m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
|
||||
}
|
||||
}else{
|
||||
if(this.mouseDown && this.isSource){
|
||||
var nodes = this.getSelectedNodes();
|
||||
if(nodes.length){
|
||||
m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e)));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseDown: function(e){
|
||||
// summary: event processor for onmousedown
|
||||
// e: Event: mouse event
|
||||
if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
|
||||
this.mouseDown = true;
|
||||
this.mouseButton = e.button;
|
||||
dojo.dnd.Source.superclass.onMouseDown.call(this, e);
|
||||
}
|
||||
},
|
||||
onMouseUp: function(e){
|
||||
// summary: event processor for onmouseup
|
||||
// e: Event: mouse event
|
||||
if(this.mouseDown){
|
||||
this.mouseDown = false;
|
||||
dojo.dnd.Source.superclass.onMouseUp.call(this, e);
|
||||
}
|
||||
},
|
||||
|
||||
// topic event processors
|
||||
onDndSourceOver: function(source){
|
||||
// summary: topic event processor for /dnd/source/over, called when detected a current source
|
||||
// source: Object: the source which has the mouse over it
|
||||
if(this != source){
|
||||
this.mouseDown = false;
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
}
|
||||
}else if(this.isDragging){
|
||||
var m = dojo.dnd.manager();
|
||||
m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
|
||||
}
|
||||
},
|
||||
onDndStart: function(source, nodes, copy){
|
||||
// summary: topic event processor for /dnd/start, called to initiate the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
if(this.isSource){
|
||||
this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
|
||||
}
|
||||
var accepted = this.accept && this.checkAcceptance(source, nodes);
|
||||
this._changeState("Target", accepted ? "" : "Disabled");
|
||||
if(accepted){
|
||||
dojo.dnd.manager().overSource(this);
|
||||
}
|
||||
this.isDragging = true;
|
||||
},
|
||||
onDndDrop: function(source, nodes, copy){
|
||||
// summary: topic event processor for /dnd/drop, called to finish the DnD operation
|
||||
// source: Object: the source which provides items
|
||||
// nodes: Array: the list of transferred items
|
||||
// copy: Boolean: copy items, if true, move items otherwise
|
||||
do{ //break box
|
||||
if(this.containerState != "Over"){ break; }
|
||||
var oldCreator = this._normalizedCreator;
|
||||
if(this != source){
|
||||
// transferring nodes from the source to the target
|
||||
if(this.creator){
|
||||
// use defined creator
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, source.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// we have no creator defined => move/clone nodes
|
||||
if(copy){
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
source.delItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}
|
||||
}else{
|
||||
// transferring nodes within the single source
|
||||
if(this.current && this.current.id in this.selection){ break; }
|
||||
if(this.creator){
|
||||
// use defined creator
|
||||
if(copy){
|
||||
// create new copies of data items
|
||||
this._normalizedCreator = function(node, hint){
|
||||
return oldCreator.call(this, source.getItem(node.id).data, hint);
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
if(!this.current){ break; }
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}else{
|
||||
// we have no creator defined => move/clone nodes
|
||||
if(copy){
|
||||
// clone nodes
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
var n = node.cloneNode(true);
|
||||
n.id = dojo.dnd.getUniqueId();
|
||||
return {node: n, data: t.data, type: t.type};
|
||||
};
|
||||
}else{
|
||||
// move nodes
|
||||
if(!this.current){ break; }
|
||||
this._normalizedCreator = function(node, hint){
|
||||
var t = source.getItem(node.id);
|
||||
return {node: node, data: t.data, type: t.type};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
this._removeSelection();
|
||||
if(this != source){
|
||||
this._removeAnchor();
|
||||
}
|
||||
if(this != source && !copy && !this.creator){
|
||||
source.selectNone();
|
||||
}
|
||||
this.insertNodes(true, nodes, this.before, this.current);
|
||||
if(this != source && !copy && this.creator){
|
||||
source.deleteSelectedNodes();
|
||||
}
|
||||
this._normalizedCreator = oldCreator;
|
||||
}while(false);
|
||||
this.onDndCancel();
|
||||
},
|
||||
onDndCancel: function(){
|
||||
// summary: topic event processor for /dnd/cancel, called to cancel the DnD operation
|
||||
if(this.targetAnchor){
|
||||
this._unmarkTargetAnchor();
|
||||
this.targetAnchor = null;
|
||||
}
|
||||
this.before = true;
|
||||
this.isDragging = false;
|
||||
this.mouseDown = false;
|
||||
this._changeState("Source", "");
|
||||
this._changeState("Target", "");
|
||||
},
|
||||
|
||||
// utilities
|
||||
onOverEvent: function(){
|
||||
// summary: this function is called once, when mouse is over our container
|
||||
dojo.dnd.Source.superclass.onOverEvent.call(this);
|
||||
dojo.dnd.manager().overSource(this);
|
||||
},
|
||||
onOutEvent: function(){
|
||||
// summary: this function is called once, when mouse is out of our container
|
||||
dojo.dnd.Source.superclass.onOutEvent.call(this);
|
||||
dojo.dnd.manager().outSource(this);
|
||||
},
|
||||
_markTargetAnchor: function(before){
|
||||
// summary: assigns a class to the current target anchor based on "before" status
|
||||
// before: Boolean: insert before, if true, after otherwise
|
||||
if(this.current == this.targetAnchor && this.before == before){ return; }
|
||||
if(this.targetAnchor){
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
this.targetAnchor = this.current;
|
||||
this.targetBox = null;
|
||||
this.before = before;
|
||||
if(this.targetAnchor){
|
||||
this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
}
|
||||
},
|
||||
_unmarkTargetAnchor: function(){
|
||||
// summary: removes a class of the current target anchor based on "before" status
|
||||
if(!this.targetAnchor){ return; }
|
||||
this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
|
||||
this.targetAnchor = null;
|
||||
this.targetBox = null;
|
||||
this.before = true;
|
||||
},
|
||||
_markDndStatus: function(copy){
|
||||
// summary: changes source's state based on "copy" status
|
||||
this._changeState("Source", copy ? "Copied" : "Moved");
|
||||
},
|
||||
_legalMouseDown: function(e){
|
||||
// summary: checks if user clicked on "approved" items
|
||||
// e: Event: mouse event
|
||||
if(!this.withHandles){ return true; }
|
||||
for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){
|
||||
if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
|
||||
}
|
||||
return false; // Boolean
|
||||
}
|
||||
});
|
||||
|
||||
dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
|
||||
// summary: a Target object, which can be used as a DnD target
|
||||
|
||||
constructor: function(node, params){
|
||||
// summary: a constructor of the Target --- see the Source constructor for details
|
||||
this.isSource = false;
|
||||
dojo.removeClass(this.node, "dojoDndSource");
|
||||
},
|
||||
|
||||
// markup methods
|
||||
markupFactory: function(params, node){
|
||||
params._skipStartup = true;
|
||||
return new dojo.dnd.Target(node, params);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user