Add some documentation about the property eureka.client.refresh.enable
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@@ -330,7 +330,7 @@ By default, the `EurekaClient` bean is refreshable, so the Eureka client propert
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with the default setting, the `EurekaClient` instance will be destroyed and reconstructed again when refreshed, so your program will unregister from eurekaServer and after some seconds, it will register to eurekaServer again,
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consider that when we refresh all of the `Service A` instances at the same time, there will be some seconds no one instance alive on eurekaServer, if at the same time, `Service B` tries to fetch instances of `Service A`,
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it will fetch an empty list. If you don't want to see this, you can set `eureka.client.refresh.enable=false` in the application properties to make the `EurekaClient` instance immutable,
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but notice that if you set this property to false, none of the Eureka client properties will be refreshable.
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but notice that if you set this property to false, none of the Eureka client properties will be refreshable. (This property is imported since `Finchley.SR4`)
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*application.properties. *
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```
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